Bloons Conception Wiki
Bloonchipper

Really useful, but a bitch to balance. No offense to female dogs.
Info
Cost $750
Appearances

Bloons Tower Defense 7

Range

Same as BTD5

Type

Primary

Popping power

1

Detects camo? (Unupgraded)

No

Terrain

Land

Final Upgrades

Mega Blades, Perma-Vac, Ginormous Funnel

The Bloonchipper is a tower in Thermoxin's Bloons Tower Defense 7, returning from Bloons Tower Defense 5. It functions in the exact same way as its Bloons TD 5 counterpart. It costs $750 on Medium, and is classified as a Primary tower.

Upgrades[]

1/x/x - [Heavy Duty Suction] Higher wattage motor allows for sucking in heavier bloons such as Lead and Ceramic bloons. ($450)

2/x/x - [Dual Layer Blades] Dual layer blade array doubly shreds bloons, taking off twice as many layers as before. ($800)

3/x/x - [Armor Breaker] Specially designed blades deal 2x damage to Ceramic and Fortified bloons. ($1,200)

4/x/x - [Super Shredder] More efficient blades allow the Bloonchipper to deal five layers of damage at a time. ($7,500)

5/x/x - [Mega Blades] Huge blades pop ten layers of bloon at a time and deal 3x damage to Ceramic and Fortified bloons. ($25,000)

x/1/x - [Suckier] Increased suction sucks bloons in faster. ($400)

x/2/x - [Faster Shred] More efficient internal componentry decreases the time bloons take to be shredded. ($600)

x/3/x - [Triple Barrel] Triple barrels provide the most efficient bloon shredding possible. Three times as many bloons can be sucked in, and shredding speed is increased by 25%. ($4,500)

x/4/x - [Supa-Vac] Suction and shredding speed are increased by 25%. Ability: Huge burst of suction power brings all nearby bloons towards it and holds them there until they have been sucked into the tower. Lasts 10 seconds. Cannot pop MOAB-class bloons, however it can hold them in place. ($6,000)

x/5/x - [Perma-Vac] The Supa-Vac ability is permanently active (though it can't hold MOAB-class Bloons), and the Bloonchipper gains two more funnels. Ability now instantly shreds all bloons in range for 10 seconds. ($40,000)

x/x/1 - [Long Range Suck] Increases suction range. ($400)

x/x/2 - [Upgraded Sensors] Allows the Bloonchipper to detect and suck in camo bloons. ($350)

x/x/3 - [Enhanced Funnel] Twice as many bloons can be sucked in at a time. ($2,000)

x/x/4 - [Super Wide Funnel] Most MOAB-class bloons can be sucked in; however, only one MOAB-class can be sucked in at a time. ($4,500)

x/x/5 - [Ginormous Funnel] This is one big funnel. Even more MOAB-class bloons can be sucked in at a time, and BADs can even be sucked in! [3 MOABs and BFBs, 2 ZOMGs, or 1 BAD.] ($100,000)

Differences from BTD5[]

  • Heavy Duty Suction moved to 1/x/x
  • Dual Layer Blades moved to 2/x/x
  • Armor Breaker added
  • Super Shredder added
  • Mega Blades added
  • Suckier moved to x/1/x
  • Supa-Vac buffed
  • Perma-Vac added
  • Long Range Suck moved to x/x/1
  • Upgraded Sensors added
  • Super Wide Funnel moved to x/x/4
  • Ginormous Funnel added

Crosspathing Benefits[]

  • 1/x/4 and higher can suck in DDTs
  • 3/x/4 and higher deals extra damage to MOAB-class bloons, regardless of if they're fortified or not
  • 1/x/5 and higher can suck in up to 3 DDTs at a time

Trivia[]

  • I used to hate the Bloonchipper, until I unlocked it in Bloons Monkey City.
  • All 4th tier upgrades have some variation of the word Super in them, which is a continuation of the Bloons TD 5 version having a variation of Super in the names of both 4th tier upgrades.
  • Dual Layer Blades being moved to 2/x/x is a continuation of a theme I've noticed where many towers have an upgrade that increases damage dealt as a 2/x/x upgrade.