User blog:PlantShielder/Bloons Defender I

Hello! I'm here with a rather small game idea that I had a while ago, called Bloons Defender. I decided to make it a blog game thing only because I can't really bother doing it in GameMaker right now, and because it's far more simplier to make something written, after all.

This blog game will have duplicates if it's needed (hence why I put the "I" after the main title). It's an RPG game of sorts, mixed with a Tower Defense game.

Here's how it works:


 * At the start of a run, you get $600 to purchase monkeys - the list with the price of each and every monkey is as follows, alongside their special effects.


 * Each monkey (and bloon) has a value which adds to the following stats: Attack, Defense, Speed and HP. Attack is, essentially, the amount of damage you can deal, Defense is the amount of damage reduced from an attack, Speed is how often the party can move, and finally, HP is...hit points. The amount of damage you can take before losing.

NOTE 1: The whole group of monkeys / bloons is treated as a single entity, so the total Attack, Defense, Speed and HP is the sum of all monkeys' stats. Additionally, all abilities, unless specified, stack.

NOTE 2: Speed is calculated as follows: each party rolls a dice of 100 sides, and add their Speed value to it. The one which has the highest value moves first in that turn. If the difference between each value was of 30 or higher, the "winning" party also gets an extra turn - if the difference between each value was of 60 or higher, said party gets two extra turns instead.


 * Not only that, but they also have special abilities, which are automatically used every nth turn in a single battle.


 * You can upgrade your monkeys for 20% of their original price - their stats (and, if possible, special abilities) will upgrade by 10%. Additionally, you can sell them for 80% of their price (counting upgrades invested on them).

NOTE: You may not have more than 10 monkeys / units on your party.

https://docs.google.com/document/d/1ObPkjHVWLLGPR6fESLG4-ZMsDm2TTskBvtRaA9VxqEM/edit

Please refer to the docs above to the list of monkeys and bloons. (Bloons will be added later, I promise! And maybe some more monkeys, but that's a maybe)

Aaaaaaand that's it. If you have any doubts about wording or mechanics, you can ask me for clarification~