Board Thread:Fun and Games/@comment-6023601-20130901140432/@comment-6023601-20131005135323

The battle with me has not started yet, Cupa and OFP.

The passive decrease will half the effectiveness of passive abilities instead of decreasing them to 20% effectiveness.

Oh, P.S. Passive decrease is renamed Passive Piercer.

Now, for three new abilities:


 * Endurance strike: Deals x2 damage. Opponent hit never goes below 1HP with this strike.  Costs 10 energy.
 * Energy gain strike: Deals x0.1 damage. Gives both allies and opponents 10 Energy.
 * Pin: Obvious. Pins down an opponent.  Initial strike deals x2 damage and opponent is stunned for 5 posts.  They can TRY to push me off and if they are successful I am stunned for 2 posts.  I get off after the 5 posts have ended.  I cannot use special abilities while I am pinning an opponent.  Costs 20 energy.