Bloons TD Battles Special Mission Pack!

Here's my ideas of some BTDB Special Missions. Note that this is not for the mobile version, but for the flash version on the NK website. Mobile version pack coming soon.

What makes difference between other special missions for BTD5 is simply the fact that two players are playing against eachother during the mission. But how can you find an opponent to start the mission? Well, just like how you usually play assault/defense mode, there's a new button that opens a special mission menu. You can then select a mission you want to play, then wait to get matched up with another player that coincidentally wants to do the same mission! Alternatively, you can play exclusive missions with your friends. But however, only one player will complete the mission and claim the reward by beating the opponent, while the loser will have to try again.

All missions have a difficulty rating. It is suggested that you have plenty of battle score and most towers unlocked before you challenge the difficult ones. The ratings are Easy, Normal, Hard and Impoppable.

Reversal (Easy)
This mission is exactly the same as assault mode, but the track is reversed, as if you would play the reverse mode in BTD5. The opponent bloon's entrance is also switched. Winner will receive twice as much medallions and battle score as they would normally get from assault mode. (14 medallion for NLL, 10 medallion for just win) However, the loser will unfortunately not receive any medallions, only 1 battle score, so that you cannot farm medallions.

Lightspeed (Normal)
This mission is also exactly the same as assault mode, except the fact that everything is now running at 1.5x speed (150%) instead of the regular speed. (100%) Winner will receive 25 medallions and 30 battle score, while loser will only get 2 battle score.

War of Century (Exclusive)
This mission is exclusive to private lobbies. The host of the lobby decides if he/she wants to be on the monkey side or the bloon side. The player on the monkey side cannot send bloons, but will get the income boost every time the bloon side sends bloons. The bloon side must try to kill the monkey side by sending in bloons and get eco to buy more bloons. Both starts with 250+ eco, but the monkey side starts with 650$ and the bloon side starts with 0$. Since there is no natural bloons spawning on rounds, the bloon side get to send all the bloons 75% cheaper. To start the next round, the bloon side must pay 200$ timed with the round number he/she wants to unlock. For example, round 2 requires 400$ to start, round 3 requires 600$ to start. Bloon side wins if the monkey side dies, and the monkey side wins if he/she survives 7 minutes.

I ran out of time here, I'll add more if I ever come back. That's it for now!