Raft Monkey

The Raft Monkey is a tower that first appears in BTDRN, behaving like a dart monkey while unupgraded, upgrading it may provide more unique abilities.

Stats
Range: 35

Attack speed: 1/1s

Projectile type: Dart (Sharp)

Pierce: 2

Damage: 1

Top path
Water darts ($50) (1/0/0)

Water darts splash water when they reach their pierce cap, the splash doesn't deal damage, but it slows bloons briefly.

Splash size PBE (Per 0/0/0 bomb explosion): 1

Splash pierce: 8

Splash speed deduction: -50% (MOAB-class is immune)

Splash slow duration: 0.5s

Forceful Water ($125) (2/0/0)

Splashes push back bloons instead of slowing them down.

Splash speed deduction: -50% -> -125% (The bloons move backwards at 25% their speed)

Splash cannon ($400) (3/0/0)

Shoots heavy hydro bombs instead of darts!

Pierce (Non-explosion): 1

Pierce (Explosion): 8 -> 20 (30 with 3+/1+/0)

Attack speed: 1/1s -> 1/1.5s

Splash damage: 0 -> 1 (2 with 3+/2/0)

Splash speed deduction (Non-MOAB-class): -125% -> -150%

Splash speed deduction (MOAB-class): 0% -> -25% (ZOMGs and up are immune)

Hydro hurricane ($2,500) (4L/0/0)

Hydro-hurricane ability: Summons a strong water tornado on the track nearby it.

Cooldown: 60s

Hurricane duration: 10s or 1000 pierce

Hurricanes knock bloons back by 10-15 units, MOAB-class by 2-5 units (BFBs and stronger immune, passing through the hurricane)

It takes 2 seconds for a bloon to be knocked back 10-15 units (2-5 units for MOAB-class)

Hurricane size: 5 units

Catergory 5 Hurricane ($20,000) (5L/0/0)

Huge storm that deals massive damage to bloons it throws.

Hurricane duration: 10s -> 15s

Hurricane pierce: 1000 -> 8000

Knockback (Bloons): 10-15 -> 20-25

Knockback (MOAB-class): 2-5 -> 5-10 (Can push back ZOMGs and weaker.)

Knockback duration: 2s -> 0.5s

Damage: 0 -> 50% their max HP (RBE for regular bloons) (Min: 5, Max: 750)

Stun duration: 0s -> 3s

Nightmare Shower ($600,000) (6L/0/0)

Rains hell on bloons

Hurricane is automatic, no longer manual.

Hurricane cooldown: 60s -> 10s

Hurricane storm ability: Summons 40 Hurricanes, they last twice as long!

Hurricane storm cooldown: 120s

Bomber Hose ($1,600) (4R/0/0)

Shoots much faster.

Attack speed: 1/1.5s -> 1/0.33s

Leader of the Seas ($24,000) (5R/0/0)

Even better in terms of water!

Attack speed: 1/0.33s -> 1/0.1s

Pierce (Pre-explosion): 1 -> 3

Pierce (Explosion): 20 -> 400 

Damage (Explosion): 1 -> 5

Knockback (Non-MOAB-class): 50% -> 100%

Knockback (MOAB-class): 25% -> 50% (BADs+ Immune)

Servant of Neptune ($280,000) (6R/0/0)

Leads the seas to the beyond!

Range: 35 -> Infinite

Attack speed: 1/0.1s -> 1/0.02s

Pierce (Explosion): 400 -> 8,000

Damage (Explosion): 5 -> 10

Tsunami special: Summons Tsunamis that inflict on bloons 35 units close to the tower or closer.

Tsunami size: 3 Units

Tsunami pierce: 32,000

Tsunami attack speed: 1/1s

Tsumani damage: 1,000

Middle path
Sharper darts ($100) (0/1/0)

Darts pop 3 bloons each

Pierce: 2 -> 3

Stronger darts ($350) (0/2/0)

Darts deal more damage

Damage: 1 -> 2

Coconut gun ($1,500) (0/3/0)

If he shoots bloons, it's gonna hurt!

Pierce: 3 -> 1

Damage: 2 -> 5

Special: Coconuts split into 8 fragments.

Fragment pierce: 4

Fragment damage: 3

Fragments travel up to 4 units until dissapearing.

Coconut minigun ($6,000) (0/4L/0)

Shoots 5x faster!

Attack speed: 1/1s -> 1/0.2s

Coconut overloader ($40,000) (0/5L/0)

Coconuts split into more coconuts, that in return, split into even more coconuts!

Infinity Coconut ($560,000) (0/6L/0)

A giant coconut is thrown on the screen, it lasts forever.

Infinity coconut pierce: Infinite

Infinity coconut damage: 500

Infinity coconut special: Generates 8 Coconut overloader coconuts every 20 bloons the infinity popped.

Infinity coconut size: 5 units

Infinity coconut speed: 15 BPS

Rich coconuts ($4,000) (0/4R/0)

Coconuts are more valuable!

By the each of the round, you get +$1 per 1 RBE popped by this tower.

Golden coconuts ($36,000) (0/5R/0)

Coconuts are more valuable and more powerful!

Coconut damage: 5 -> 20

Coconut shards: 8 -> 16

Shard pierce: 4 -> 10

Shard damage: 3 -> 12

Cash / RBE: $1/1 -> $2/1

Legendary Coconuts ($324,000) (0/6R/0)

Coconuts at unbelieveable powers.

Coconut damage: 20 -> 100

Shard pierce: 10 -> 80

Shard damage: 12 -> 20

Concusive Coconuts: MOAB-class hit by coconuts (Not the shards) are stunned by 5 seconds and takes 2x damage from everything except the coconuts.

Cash / RBE: $2/1 -> $5/1

Bottom path
Camo-sensitive raft ($100) (0/0/1)

The raft monkey can see camo

Paddle whacker ($250) (0/0/2)

Gains a paddle to whack bloons with

Paddle length: 15 units

Paddle width: 1 unit

Paddle attack speed: 1/2s

Paddle pierce: 6

Paddle damage: 1

Iron paddles ($1,250) (0/0/3)

Paddles deal much more damage.

Paddle pierce: 6 -> 20

Paddle damage: 1 -> 3

Hydrogenetic paddles ($5,000) (0/0/4L)

Bloons whacked by the paddle explodes.

Blast size PBE: 1

Blast pierce: 12

Blast damage: 3

Ultra paddles ($25,000) (0/0/5L)

Much better paddles

Paddle attack speed: 1/0.5s

Paddle pierce: 20 -> 100

Paddle damage: 3 -> 10

Blast pierce: 12 -> 40

Blast damage: 3 -> 10

Ultimate paddles ($375,000) (0/0/6L)

Rapid paddles that dematerialize bloons

Paddle attack speed: 1/0.5s -> 1/0.2s

Paddle pierce: 100 -> 2,000

Paddle damage: 10 -> 50 (200 to MOAB-class)

Blast size PBE: 1 -> 2.5

Blast pierce: 40 -> 500

Blast damage: 10 -> 40 (350 to MOAB-class)

Sea squad ($2,500) (0/0/4R)

Sea squad ability: summons 4 identical towers for 20 seconds.

Cooldown: 50s (20s the first time)

Super squadron ($15,000) (0/0/5R)

Squad is permanent, ability buffs the squadron

Ability duration: 20s -> 12.5s

Boosts provided by the ability:

x2 Pierce

x2 Damage

x1.5 Attack speed

Immortal Squadron ($200,000) (0/0/6R)

Squadron gains permanent power.

Ability buffs:

x2 -> x4 Pierce

x2 -> x3 Damage

x1.5 -> x3 Attack speed

x1 -> x1.5 Range

+1 Permanent Pierce (Stacks up to +5)

+1 Permanent Damage (Stacks up to +3)

+20% Permanent attack speed (Stacks up to +200%)