Bloons Tower Defense: Office Space

The monkeys are sick of constant conflicts with the bloons. Now, they're ready to destroy the source. They've gone to the bloon office.

The bloon office contains 7 floors. Each floor contains 5-11 tracks of equal difficulty. On each floor, the tracks are equal in difficulty. As you go to higher floors, the tracks get harder, you start with less lives, the monkeys cost more, and the bloons get stronger. However, the starting cash increases. It sadly won't help much.

Floor 1:

Tracks- 11

Starting lives- 75

Highest bloon type: Yellow

Weakest bloon type: Red

Round numbers: 4, 5, 5, 5, 6, 6, 7, 8, 9 ,10, 10

Floor 2:

Tracks- 10

Starting lives: 65

Highest bloon type: Black/White

Weakest bloon type: Blue

Round numbers: 5, 6, 7, 8, 8, 8, 9, 10, 12, 13

Floor 3:

Tracks- 10

Starting Lives: 50

Highest bloon type- Rainbow

Weakest bloon type: Yellow

Introduces- Lead, Camo (not common yet), Regen (not common yet), Purples

Round numbers: 7, 8, 8, 9, 10, 13, 13, 16, 18

Floor 4:

Tracks- 9

Highest bloon type: M.O.A.B.

Weakest bloon type: Black/White

Introduces: M.O.A.B. class (only the regular kind and not common yet), Energy Bloons (talked about later)

Round numbers- 10, 12, 13, 13, 15, 18, 20, 21, 22, 25

Floor 5:

Tracks- 8

Starting lives: 40

Highest bloon type: D.D.T/B.F.B

Weakest bloon type: Zebra/Lead

Introduces: D.D.T.'s, Galactic Bloons (talked about later and not common yet)

Round numbers- 15, 18, 20, 21, 23, 26, 30, 34

Floor 6:

Tracks- 6

Starting lives- 30

Highest bloon type- Z.O.M.G.

Weakest bloon type- Rainbow

Round numbers: 20, 27, 35, 40, 44, 45

Floor 7:

Tracks- 6

Starting lives- 20

Highest bloon type: B.A.D.

Weakest bloon type: Ceramic

Round numbers: 25, 32, 40, 47, 54, 58

Floor 8:

Tracks- 5

Starting lives: 1

Highest bloon type: B.I.G. (talked about later)

Weakest bloon type: M.O.A.B.

Introduces: Orange Bloons (talked about later)

Round numbers: 45, 52, 61, 65, 75

B.I.G.'s: Move as fast as B.A.D.'s, but have 25% more health. When killed, turns into 2 B.A.D.'s and 7 D.D.T.'s.

Energy Bloons: Move 10% faster than pink bloons. When hit, they unleash an energetic beam that slows the attack speed of all towers near it by 50% for 2 seconds. Weak against stuff with long range. Take 15 health. When killed, turns into 4 blacks and 4 whites.

Galactic Bloons: Move 5% faster than Energy Bloons and have 30 health. When hit, they unleash a gamma ray that stuns all towers nearby for 1.5 seconds. Weak against long range towers. When killed, turns into 3 Energy Bloons.