Talk:Gunner Bloon (BTD7PotA)/@comment-38783351-20190723171910/@comment-27014396-20190723230853

Multiple children would likely increase the overall DPS, yes. I was thinking of changing this by using an equation that increases damage according to their RBE. An example would be an equation: Damage = 5 + RBE/12 + 0.5% target HP per shot, but that would make extremely-high-RBE opponents such as the DEATHSTROKE ridiculously overpowered, inflicting tens of thousands if not hundreds of thousands of damage per hit and instantly obliterating everything they touch. That could be solved with limits ensuring that the rate of damage increase stops after a certain RBE limit, or a nonlinear equation in which the rate of damage increase progressively reduces over time. I might need to think more deeply about this.