User blog comment:JustAnAgenderPerson/So.../@comment-26274088-20160223085018/@comment-24170389-20160225164820

^^^^^^^^^^^^^^

But mind you, Suika and Yuugi are a bad influence for making games.

I swear, Touhou is good, and tbh better than Dodonpachi and Mushihimesama. Just because, in Touhou, challenge doesn't mean "LET'S SPAM ALL THIS NEAR-IMPOSSIBLE FAST PATTERNS AT THE PLAYER AND CALL IT A BULLET HELL GAME" >_>

Touhou difficulty means "Look here, it's hard but not impossible, and it's not that fast. Just needs you to memorizate most of the stuff here and there because I ain't throwing any random fast near-impossible s**t at you, so take your time."

...even though Conjuring "Eternal Meek" (Sakuya's midboss spell in Touhou 6, Stage 6), "Pandemonium" (Shoot the Bullet, Stage EX) and every pattern in Touhou 12.5 says the complete opposite but it's not that b***s**t and there's still 10 Touhou danmaku games for Windows to choose anyway, not counting the camera games.