Cover wall

The cover wall is a tower that is as wide as it's range. Bloon attacks have a 50% chance to be stopped by this. Attacks stopped do (damage*pierceleft) damage.

Infinite pierce attacks just go right through and do normal damage.

All attacks that get stopped act as if they would if their pierce ran out...

Explosions kind of get stopped, If an explosion hits one side then the towers on the other side can evade the explosion.

"Hit all" attacks don't get stopped, NO MATTER WHAT.

Stone hard (500$)
"Cold, Hard, Too bad it's not revenge."

1 AD/AB, 100 HP. Fireproof.

Solid concrete (2500$)
"Just don't drop it on your foot... IF YOU CAN ACTUALLY CARRY THIS !@#*ING 200 HP 5 AD/AB...uhh...WALL!"

Self-explanatory

Projector (5000$)
"Ain't anything getting through this... as long as you defend the projector."

Splits into two parts. Projector and Shield.

They both are placed after this upgrade is brought.

Shield has 100% stop chance, can stop infinite pierce attacks, and deflect stopped attacks and also switch the deflected attacks to the "Towers" team so you don't kill a teammate with this. The shield has 10 AB/AD and 500 HP.

The shield is regenerated every round by the projector. If the projector breaks, The shield disappears.

The projector has 20 HP... Compare.

Shielding 4 U (15000$)
"Now everyone can have shields!"

Gives the projector a shield surrounding it.

Special ability: Shielding 4 U

Every tower on screen gets a 50 HP shield surrounding it.