Talk:Running Track/@comment-28857013-20150220094051/@comment-25781005-20150221095924

Yes you can. Even though each path is quite thin (I purposely made it like that so it wouldn't be too hard), the 6 paths make it very thick together. Even though the paths are relatively long, the bloons have multiple speed and as you said, the paths make it very thick, this is an advanced track.

Perhaps you can play this track in reverse for a better effect (as the bloons start fast and end slow). That way, in intermediate rounds, the pink bloons and yellow bloons wouldn't be missed as often. Glue Hoses are highly recommended in intermediate rounds and Sabotage Supply Lines in high rounds (where mostly blimps come out) as well. You could place towers in the bottom right and bottom left intersection or just where the paths overlap for maximum early round poppage. You're right that the early rounds might br tricky though. In later rounds, it wouln't be THAT hard as you'll get Super Monkeys and eventually get them to TOTMGs in freeplay. Plus, if you place them in the middle, bosses and other blimps might not even attack them. So overall, this is a tricky early stage and OKish freeplay track. There are advantages and disadvantages that you may have to consider.