Sergeant Bradford

"A very skilled monkey in controlling blimps, he rides on his hijacked-M.O.A.B. equipped with a cannon."

- In-game description

Sergeant Bradford is a hero that appears on Bloons TD 7. He is only unlocked by a one-off purchase that costs 3,000 Monkey Money, and this purchase also unlocks the hero Captain Churchill. His appearance is a monkey that controls a green M.O.A.B. with a glass dome, and its cannons are installed on its body. He also costs $1,275 on Easy, $1,500 on Medium, $1,620 on Hard, and $1,800 on Impoppable.

Statistics
It has a range of 300px, and it shoots a bullet that pierces up to 2 bloons initially, and can deal 1 layer damage. However, it shoots at a rate of 120 RpM. It can also move, albeit slowly, at a maximum distance of 10px/second. It cannot pop Lead Bloons or detect Camo Bloons however.

Upgrades

 * Level 1: Attacks bloons with his blimp, using a cannon.
 * Level 2: Now every bullets pierce 4 bloons.
 * Level 3: Missile Rush: Fires up to 3 missiles that deal 2 layer damage, and deals 2x damage to M.O.A.B. class bloons. Cooldown is 40 seconds.
 * Level 4: The cannons now detect Camo Bloons.
 * Level 5: Boosts every Monkey Aces and Heli Pilots pierce by +2.
 * Level 6: Adds a twin cannon, and thus shoots faster, now it has a fire rate of 180 RpM.
 * Level 7: Every 6th shot, now throws a land-mine into the track that deals 5 damage to bloons. The land-mines explode in 80px radius.
 * Level 8: Missile Rush now fires 4 missiles, and deal 3x damage to M.O.A.B. class bloons. Cooldown is now 35 seconds.
 * Level 9: Every bullets now explode on contact with bloons, popping bloons in a 40px radius.
 * Level 10: Suicide Spawn: Summons a B.B.M.O.D. (Blimp-Based Missile of Death) that rushes to bloons and deals heavy damage to them (10 layer damage), and deals 4x damage to M.O.A.B. class bloons. Cooldown is 60 seconds or 1 minute.
 * Level 11: Adds an additional cannon that fires bombs slowly, but can explode and burn bloons in 100px radius. It fires bombs every 50 frames.
 * Level 12: Suicide Spawn's cooldown is now 50 seconds, and Missile Rush now deals 4 layer damage.
 * Level 13: Every 4th land-mine being thrown, it is instead replaced with a M.O.A.B. mine that cannot deal damage to normal bloons but stick to M.O.A.B. class bloons. After then, it explodes and deal 300 damage in a 140px radius.
 * Level 14: The twin cannons now fire simultaneously, now its fire rate is 240 RpM.
 * Level 15: Now boosts every Monkey Aces and Heli-Pilots pierce by 4, and their damage by 2.
 * Level 16: Every 20 seconds, calls a helicopter armed with 2 cannons and a rocket launcher that lasts for 10 seconds.
 * Level 17: Now bombs are replaced with rockets, travelling faster and deals 4 layer damage, and deals 5x damage to M.O.A.B. class bloons.
 * Level 18: Every Military towers in range will have 20% more range and 20% more attack speed.
 * Level 19: The rockets and land-mines now strip Fortified and Gun properties from every bloons with those properties.
 * Level 20: Calling a helicopter only requires 10 seconds, and it lasts for 15 seconds (Which means, 2 helicopters for the next 20 seconds but one of the helicopters only have 5 seconds remaining). Also rocket launchers deal 8x damage to M.O.A.B. class bloons.

Trivia

 * Quotes to be added.
 * To compensate for its extreme power, he is the 5th slowest leveling up hero.