The Glitch

The glitch is a rare bloon that may randomly appear at the end of a round

Probabilities:

Rounds 1-10: 1 in 10,000,000

Rounds 11-25: 1 in 500,000

Rounds 26-40: 1 in 100,000

Rounds 41-50: 1 in 10,000

Rounds 51-65: 1 in 1,000

Rounds 66-85: 1 in 200

Rounds 86-100: 1 in 50

Rounds 101+: 1 in 20

Stats:

Speed is random between red and yellow.

Health:

Rounds 1-10: Random from 3 to 4

Rounds 11-25: Random from 5 to 9

Rounds 26-40: Random from 12 to 20

Rounds 41-50: Random from 24 to 40

Rounds 51-65: Random from 60 to 100

Rounds 66-85: Random from 140 to 200

Rounds 86-100: Random from 250 to 400

Rounds 101+: Random from 500 to 900

Children:

Rounds 1-10: 4 reds OR 1 green

Rounds 11-25: 3 greens OR 1 black OR 1 white

Rounds 26-40: 3 zebras OR 2 leads OR 1 rainbow OR 1 regen zebra

Rounds 41-50: 4 rainbows OR 10 leads OR 2 ceramics OR 1 camo regen rainbow

Rounds 51-60: 4 ceramics OR 15 leads OR 1 MOAB OR 5 camo regen leads

Rounds 61-85: 1 MOAB OR 1 BFB OR 12 ceramics

Rounds 86-100: 3 MOABs OR 1 BFB OR 40 ceramics

Rounds 101+: 2 ZOMGs OR 10 BFBs OR 100 camo regen ceramics

Also: Only sharp projectiles (plus snipers) can hurt it, anything else will actually heal it; and it has a 50% chance (only 10% against snipers!) of evading attacks (THIS INCLUDES ACTIVATED ABILITIES >:))

Appearance:

It randomly moves around a bit while randomly cycling between the art for several other entities, as well as random patterns of colored blocks. It changes in appearance once a frame. This can make it hard to tell quite where it is as well as its actual size. (Its collision box is the same size as a ceramic's.)