Sun Disciple

NOTE: All costs are for Medium."Sun Disciples worship the Temple of the Monkey God. They also toss sunbeams at Bloons."

- Description

The Sun Disciple is an offensive tower that tosses Sun God sunbeams at Bloons. However, they are weaker, as they pop less layers, only pop frozen bloons, and take 2 hits to pop Leads.

Appearance
Sun Disciples are monkeys wearing white cloaks (kind of like a 4/x Ninja) with golden trimming.

Base Stats
Cost: $1,000

Range: 1/0 Dart Monkey

Layers popped: 3

HP: 10

Knowledge of the Sun Gods
Cost: $950

Description: Sun Disciple has been taught the ways of the Sun Gods, letting him see further and see camo bloons.

Use: The Sun Disciple's range increases to that of a 0/0 Super Monkey.

Appearance changes: The Sun Disciple's trimming becomes golden.

Increased Faith
Cost: $2,400

Description: The Sun Gods have rewarded Sun Disciple for his increased faith with increased fire rate.

Use: The Sun Disciple now fires at half the rate of a Sun God.

Appearance changes: The Sun Disciple's cloak becomes light yellow.

Demigod Power
Cost: $11,000

Description: Sun Disciple has amassed quite a lot of power from his faith.

Use: The Sun Disciple can float and move, and sometimes shoots an 11-layer-popping sun ball that explodes upon contact with a Bloon.

Appearance changes: The Sun Disciple's cloak begins sparkling, and the trimming becomes silver and lined with jewels.

Vengeful Disciple
Cost: $33,500

Description: Sun Disciple has gone insane with power. No being, Monkey or Bloon, does not harbor some sort of fear of him.

Use: The Sun Disciple's shots become tripled in power. Three of them can also be sacrificed to a Temple of the Monkey God to become a Temple of the Vengeful Monkey. One or two have no effect.

Appearance changes: The Sun Disciple's cloak becomes black and stops sparkling. The trim becomes black and loses the jewels. The Sun Disciple's eyes become red.

Holy Light
Cost: $1,250

Description: The Sun Gods are shining their Bloon-busting light upon Sun Disciple.

Use: The Sun Disciple pops Bloons a layer per half-second when they are within his range. Rarely, all Bloons within his range become stunned like Flash Bomb.

Appearance changes: A beam of light shines down on the Sun Disciple.

Inner Spirit
Cost: $3,600

Description: Sun Disciple has had the light put into his soul.

Use: The Sun Disciple's shots pop 5 layers, and the range popping doubles in power.

Appearance changes: The beam of light disappears, but the monkey itself glows yellow.

Disciple Alliance
Cost: $12,500

Description: Sun Disciple is gathering an alliance for an unknown reason.

Use: Up to 10 non-sun-shooting towers within the Sun Disciple's range have their projectiles turned into sun, doubling their damage.

Appearance changes: The Sun Disciple's cloak becomes green.

Holy War
Cost: $41,500

Description: It has become apparent that Sun Disciple is amassing an army of monkeys to destroy Bloonkind. Holy War Ability: The affected towers become 2/2 Sun Disciples for 10 seconds.

Use: Gains the Holy War ability. The Sun Disciple also has a staff that targets 5 Bloons for 5 damage/second.

Appearance: The trimming becomes silver. The Sun Disciple also holds a staff containing a ball of yellow energy at the top.