Wizard Monkey (Bloons Tower Defense 7)

The Wizard Monkey is a tower in Thermoxin's Bloons Tower Defense 7 that returns from Bloons Tower Defense 6. The 0/0/0 acts the same way as it did in Bloons TD 6. It costs $550 on Medium, and is classified as a Magic tower.

Upgrades
1/x/x - [Improved Magic] Magic shots seek out the Bloons, move faster, and can pop more bloons. ($475)

2/x/x - [Arcane Blast] Bigger, more powerful magic blasts pop through 2 layers of Bloon. ($600)

3/x/x - [Arcane Mastery] Attacks much faster over much longer range. ($1,300)

4/x/x - [Arcane Spike] Magic does extra damage to MOAB-Class Bloons. ($10,000)

5/x/x - [Archmage] A true master of magical wizardry. ($32,000)

x/1/x - [Fireball] Every few seconds casts an explosive fireball spell. ($300)

x/2/x - [Wall of Fire] Creates a super hot wall of fire across the track to roast the Bloons as they pass. ($1,100)

x/3/x - [Dragon's Breath] Spews endless flames at nearby Bloons. ($3,600)

x/4/x - [Summon Phoenix] Summon Phoenix ability: Powerful phoenix wreaks Bloon havoc for 20 seconds. ($5,000)

x/5/x - [Magmatic Phoenix] Wizard Lord becomes a master of the flame, turning into a super powerful Lava Phoenix for a short time. ($80,000)

x/x/1 - [Monkey Sense] Allows the Wizard to hit Camo Bloons. ($300)

x/x/2 - [Shimmer] Dark magic reveals location of all nearby Camo Bloons permanently. ($1,000)

x/x/3 - [Necromancer] Reanimate recently popped enemies as servants to destroy the Bloons. ($3,500)

x/x/4 - [Prince of Darkness] Reanimate even more powerful bloon servants to obliterate the enemy. ($24,000)

x/x/5 - [King of Evil] Ressurects the most powerful bloon servants to destroy all of Bloonkind. Additionally, all towers can be soulbound to the Wizard. This soulbinding works identically to the old x/x/5 Wizard Monkey's ability. ($60,000)

Trivia

 * Necromancer can only summon non-MOAB-class bloons, the Prince of Darkness can summon M.O.A.B.s and B.F.B.s, and the King of Evil can summon Z.O.M.G.s and D.D.T.s.