Striker Jones (BTD7:GW)

Upgrades
Striker Jones will start upgrading himself every round upon placement. He earns more XP each round to unlock his next upgrade irrespective of how many bloons he pops. His upgrades can also be immediately bought with cash, though the amount of cash required to purchase the next upgrade will typically increase as the upgrades get higher, making self-upgrading an important element for his overall power.

The following are the upgrades and their costs of upgrading without XP:
 * Level 1 - Striker Jones shoots a powerful bazooka to explode Bloons.
 * Level 2 - Increased blast radius and homes onto bloons. - $180
 * Level 3 - Unlocks Artillery Command. - $460
 * Level 4 - All Bomb Shooters and Mortar Monkeys on screen shoot 10% faster - $1000
 * Level 5 - Increased attack speed and stuns bloons for 1.5 seconds. - $1860
 * Level 6 - Blast radius and popping power for Jones's normal attacks increase greatly - $3280
 * Level 7 - Pops 2 layers per shot and Mortar Monkeys blast radius increased by 10%. - $5180
 * Level 8 - All Bomb Shooters near Jones get +5% range and +25% piercing power. - $8320
 * Level 9 - Makes Black Bloons less resistant to explosive attacks. (50% chance to pop Blacks with explosives) - $9380
 * Level 10 - Unlocks Rocket Seeker. - $13640
 * Level 11 - Increased attack speed. - $16380
 * Level 12 - Slightly increased range, and Jones's normal attacks pop 3 layers per shot. - $14400
 * Level 13 - Increased attack speed . - $16650
 * Level 14 - Concussive Shell affects a larger area for a longer duration. - $14940
 * Level 15 - Concussive Shell's cooldown is reduced to 11 seconds. - $16380
 * Level 16 - More increased attack speed. - $17820
 * Level 17 - Increased range and pops 4 layers per shot. - $19260
 * Level 18 - All Bomb Shooters and Mortar Monkeys get +10% attacking speed. - $20700
 * Level 19 - Increased attack speed. - $16470
 * Level 20 - Artillery Command also gives double damage and popping power to all Bomb Shooters for 10 seconds. - $17280

Activated Abilities

 * Artillery Command - Resets the cooldown of all Military Towers.
 * Rocket Seeker - Targets whenever you choose, and explodes at a 2/0/0 Bomb Cannon attack radius.

Differences from BTD6

 * Concussive Shell removed
 * Artillery Command ability moved to level 3 and affects all military towers
 * Rocket Seeker ability added
 * Level 2 buffed
 * Level 5 buffed