Monkey Bastion

Monkey Bastions are towers that have different purposes depending on what you set them at. There are three monkeys in charge of the Bastion, and has three upgrade paths... one for each mode. There is Garrison Mode, Defensive Mode and Offensive Mode. It costs 1200$ on Medium, has no range, but instead a range in which your monkeys can go, if they are sent to Defensive or Offensive.

Garrison Mode
The Monkeys will hide inside the tower, and fire arrows down at the bloons. Unattackable in this state, and actually pretty generic for a tower.

Layers: 2.

Peirce: 1.

Range: A bit farther than an unupgraded Glue Gunner.

Fire Rate: 1.8 seconds.

Defensive Mode
The monkeys will come out of the Bastion equipped with shields and swords. They will only stand in one spot though, and never attack bloons unless attacked first.

Monkey Health: 30.

Layers: 1.

Pierce: 1.

Range: Each monkey can only attack one bloon at a time.

Fire Rate(attack speed): Every 1.2 seconds.

Offensive Mode
The monkeys will move, but get rid of thier shields, going into a full offensive state. Each monkey can only attack one bloon at once still though. If you had read this you know that Defense and Offense are similar, but alike.

Monkey Health: 20.

Layers: 3.

Pierce: 1.

Range: Each monkey can only attack one bloon at once.

Fire Rate(attack speed) Every 1.4 seconds.

You can switch these modes at any time. When switching from Garrison to (Defensive/Offensive) it takes 1.3 seconds for the monkeys to come out of the Bastion itself.

Marksman Training
The monkeys have better aim, popping one more layer due to thier precision, for a total of 3. Cost: 600.

Scanning System
Installing a radar system allows the tower to see, and pop camo bloons. Also increases range slightly. Cost: 950.

Combustion Arrows
Arrows have a 10% chance to explode in a 0/0 Cannons radius. This does 2 layers of damage. Black Bloons are immune to the explosion caused. Increases fire rate to 1.5 seconds. Cost: 2600.

Fortress
All towers in the range of the Bastion get Camo Detection, can pop 3 more layers per shot, and get a .3 second faster fire rate. Cost: 3400.

Palace of Protection
Boosts the effects of Fortress to be Camo Detection, pop FIVE more layers than usual(does not stack with Fortress), and gets a .5 second faster fire rate(does not stack with Fortress). Monkey count increases to four ONLY in Garrison, and combustion rate is 20%. Cost: 24,000.

Improved Shields
Iron Shields allow for better defense coverage. Monkey Health increases to 35. Cost: 700.

Metal Plating
The monkeys wear armor, making them take 2 less damage when battling bloons. (Makes them immune to Reds and Blues). Cost: 1700.

Templar Shields
All organic towers(non-mechanical) get a fire-rate boost of .4 seconds when in the range of the Bastion. Cost: 2300.

Organized Phalanax
The monkeys stand strong together, making them immune to all attacks from Pink Bloons and below. Cost: 4200.

Arcane Armor
Arcane Arrmor brings them up to 70 Monkey Health, due to thier powerful enchants by the best monkey wizards. Cost: 8000.

Berserk Form
Gives the monkeys a second weapon, increasing layer damage to 4. Cost: 1300.

Killing Blow
Has a 2% chance to instantly kill any bloon Ceramic or lower. Cost: 2600.

Pickpocket
Has a 15% chance to steal 10-50 Gold when attacking a bloon. Cost: 3400.

Assassin Form
Increases Killing Blow chance to 8%, and Pickpocket to 40%. Increases transition speed from Garrison to Offensivee to .8 seconds. Cost: 5600.

Final Countdown
Increases Killing Blow chance to 15%, and efefcts Ceramic Bloons. Increases Monkey Health to 45. Cost: 7800.