Board Thread:Fun and Games/@comment-10863056-20140711005611/@comment-5023233-20141110185210

Due to the Infestations and Infections spawnings stuff, the population increases! (It's raised further by the bays)

Population: 30 Infestations, 65 I.N.F.E.S.Ts, 6200 Infestors, 8852 Infections, 225,800 Infest pods, 78,500 Heavy infest pods, 8200 Infested blimps (5100 MOABS, 1850 BFBs, 750 ZOMGs and 500 DDTs), 450 Heavily infested moabs (300 MOABs, 100 BFBs, 25 ZOMGs and 25 DDTs) and 77,000 Infested bloons (All ceramic).

The infested area has grown drastically. About 55/100th of the host planet is now infested.

Things getting done:

8 - "Techno Implimentation" This adds shield generators to all "primary" infest units (things like the Infested blimps/bloons don't count!) (costs 50 Infections and takes 5 turns).

9 - "Pod growth" This makes the pods larger and more powerful. The toxins will be very deadly to any non-infest that makes contact with them. (costs nothing, takes 3 turns).

10 - "Shape Change" The Infest becomes camo-d. Infested units and buildings will have the camo status. (costs nothing, takes 10 turns).

Things done:

1 - "Another Bay" Making a second bay to further increase the population.

2 - "Bay conversion" A bloon bay is converted which is beginning to increase the population count.

3 - "Radar setup" It's a radar... (this allows for the place to be guarded more effectively)

4 - "Infestation" (Passive) This happens every turn, the area of infest grows slightly, the amount of growth depends on the amount of already present infest.

5- "Defence turrets" A lot of acid-missile turrets are made to defend the city.

6- "Built in growth" this lets for infested things to start spreading infestation on their own. This also lets for them to regenerate from non-fatal wounds and to sustain themselves.

7 - "I.N.F.E.S.T Hangar" A hangar to stat constructing I.N.F.E.S.Ts. (-5,000 Heavy infest pods) (takes 3 turns)

Home-land Mods:

The Infested territory has a lot of pods that release toxins which can be very harmful to non-infested life. Deals DOT damage and a slight speed de-buff to non-infested life in the area.