Specialty buildings tier 5

The tier 5 upgrades for the specialty buildings.

The upgrades
Dart training facility: Dart monkeys now pop 2 layers of bloons and have 1 extra pierce. cost: 1.500

Tack research center: Every shot from tack shooters have +2 extra pierce. cost: 1.500

Boomerang dojo: Shoot 3-sides boomerangs that have triple popping power and move 3x as fast. cost: 1.600

Bombing range: Bombs will leave fire in bloons. cost: 1.600

Mage spire: Dragon's breath now shoot 2 fires at a time, phoenix shoot 3. cost: 1.800

Ice fortress: Frozen bloons can be popped by sharp things. Regrow bloons cant regrow when frozen. cost: 1.650

Ninja academy: Shadow triple ability: Spawn 2 shadows instead of 1. cost: 1.750

Spikes r us: Spike factoryes will produce 2 spike pile per time, doom spike production produce 6. cost: 1.600

Mortar emplacement: Mortar towers will shoot maulers instead of mortar shells. cost: 1.500

Ace private hangar: Aces will shoot tiny carriers that have fast firing forward gunners. cost: 1.650

Pirate cove: Buccaneers now have a automatic portable lake that make them able to be placed in ground. cost: 1.650

Glue supply deppot: Normal glue splatter to 6 bloons, glue splatter will splatter to 16 bloons and glue hose will splatter to 20 bloons. Cost: 1.800

Dartling ammo dump: Laser cannons shoot 2 additional bloontonium darts, ray of doom shoot 4. Cost: 2.000

Rifle range: Shoots will pop every bloon in its shoot line with 5 pierce. Cost: 1.750

Super monkey lair: Shots have 2 extra pierce and adds the futuristic nightmare ability: By 10 seconds, the technological terror will have 10 popping power, does 2 extra damage to moab class bloons and shot a extra line of laser vision. cost: 10.700