Talk:Health and Damage/@comment-36079976-20190620233302

(A reply to Thermoxin's comment, as like him, I don't want to necrobump.)

I second that. I think the most fundamental part of the Bloons TD games is that they're too simple to have explicit health, defense, and damage features; even in the Boss Battles in BMC, the bosses merely stun the player's towers.

That's why I don't include this in my games.