User blog:Derpinator9001/OC Data Files: Joshiro Kujo

Description
Joshiro is the Fleet Admiral of the Japana Royal Maritime Self-Defense Force, and as such, displays great leadership in commanding the fleet. Under him, the fleet was once able to sink a much larger enemy fleet without any casualties. He also demonstrates great proficiency in single combat, carrying with him his katana. Joshiro is The Empress Shizuku's most trusted serveant, and he is one of Japana's Four Devas, symbolizing water. Joshiro also has a habit for heavy drinking, and Ice tea has also been able to make him drunk for some reason.

Personal Info
Name: Joshiro Kujo

Gender: Male

A.K.A.: The Admiral that is Unsinkable

Attitude: Rough, Loyal, Well-meaning, Perceptive

Alignment:  Good

Nationality: Japanese

Occupation: Fleet Admiral of the Japana Royal Maritime Self Defense Force.

Weapon of Choice: Izanagi-class Battle Super Carrier Ship codenamed "Requiem of the Stars"

Status: Alive

Likes: Dislikes: Signature Quote: "Yare yare daze~" (Man, what a pain.)
 * Watching anime, specifically JoJo's Bizarre Adventures
 * Eating Pizza,  Drinking ice tea and booze
 * Reading books about ships and aircraft
 * Cowards
 * Those who are genuinely evil
 * Nonsense

Theme:Machinimasound - Queen of the Night







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Basic Skills

 * Swordsmanship - Joshiro has shown proficiency in the four types of sword handling, One handed, Two Handed, Dual Wield, and Fencing.
 * Increased reaction time - Joshiro's increased reaction time allows him to dodge and deflect barrages of projectiles from multiple directions.
 * Drunkenness - Joshiro's attack patterns become more erratic when he is drunk, allowing to surprise enemies who try to predict his next move. As he needs to be drunk to fight, he carries a chest full of bottles of grade XXX liquor and Ice Tea at all times.
 * Elite Grade Naval abilities - Self-explanatory, Joshiro is capable of maneuvering practically any existing ship, and is able to command the entire Japanese fleet with expertise.

Powers

 * Stand - Joshiro possesses a Stand, whom he calls "Scarlet Cross". It is humanoid in appearance and appears to be donning the same clothing Joshiro has. It is also a swordsmaster like its user, and repeatedly cries out "ORAORAORA" when attacking. Joshiro has described Scarlet Cross as very violent and merciless, yet has an interest for self-preservation. It is also very fast, to the point where it appears to be in multiple places at once, and is able to throw out thusands of strikes per second. This is another ability of Scarlet Cross, with its speed, it leaves after images capable of attacking the opponent. Overall, Scarlet Cross is very loyal and obedient to its master, and fights alongside Joshiro wih pride.
 * Special Sword skill - Joshiro has a very powerful sword technique that he only uses when the situation calls for it. He uses Scarlet Cross' speed to create multiple images, up to 20 at once, and they all rush at the target with swords held forward, piercing the foe in multiple directions and forcing the target upward, then swinging downwards and driving the target back to the ground.
 * Joestar Family Secret Technique - When all else fails and the enemy is overpowering him without hope of striking back, sober Joshiro uses the Technique passed down through the Joestar Bloodline. He turns his heels and RUNS AWAY!!!!!!

Weaponry

 * Izanagi-class Battle Super Carrier Ship codenamed "Requiem of the Stars" - Joshiro's Ship, which has sunken many ohers of its own kind. It is roughly the size of Japana itself, and is so colossal that when ordered, Joshiro sometimes uses his ship to level an island by RAMMING INTO IT. It is armed with many forms of anti materiel weaponry, AA Guns, Missile Launchers, Artillery Batteries, and a Megalaser that is attached to the main mast. This laser is capable of obliterating another ship in a single blast, but needs a very long time to charge up.
 * Katana - Joshiro's preferred weapon for close range encounters, though he is just as capable of handling other kinds of swords.

Faults and Weaknesses

 * Joshiro has no forms of ranged attack whatsoever.
 * Damaging his Stand also damages him.
 * Joshiro cannot fight unless he is drunk, and once he sobers up, he is useless in battle, unless he is on Izanagi. Couple that with his high alcohol tolerance, this is his greatest weakness. Ice tea doesn't have a grade though, and as such, he has absolutely NO toleance to it whatsoever.
 * If Joshiro were to lose his liquor locker in combat, he would have to find a now source of alcohol or ice tea before he sobers up and becomes unable to fight again.
 * Joshiro's reaction time is not absolute, and he cannot dodge or deflect sufficiently large numbers of projectiles.

Trivia

 * Joshiro was born from three of his creator biggest obsessions, JoJo's Bizarre Adventures (Name and Stand), Kantai Collection (Joshiro being an Admiral), and Team Fortress 2 (Drunkenness).