Bloons Tower Defense: My Version

Blonde Bloon
Parent of: N/A

Child of: Teal Bloon

Hits to pop: 1

Speed:(red bloon = 1) .9

Size: Tiny

Money given: $1

Difficulty: No threat

Round introduced: 1

Teal Bloon:
Parent of: 1 blonde bloon

Child of: Pi Bloon

Hits to pop: 1

Speed: 1

Size: Tiny

Money Given: $2

Difficulty: No Threat

Round introduced: 3

Pi Bloon
Parent of: 2 teal bloons

Child of: Maroon Bloon, Shine Bloon (camo regen)

Hits to pop: 2

Speed: 1.5

Size: Small

Money Given: $4

Difficulty: Easy

Round introduced: 11

Maroon Bloon
Parent of: 3 Pi bloons

Child of: Grey Bloon, Purple Bloon

Hits to pop: 1

Speed: 2.3

Size: Small-Medium

Money Given: $12

Difficulty: Easyish

Round introduced: 19

Grey Bloon
Parent of: 3 Maroon Bloons

Child of: Metal Bloon

Hits to pop: 3

Speed: 3

Size: Extra Tiny

Money Given: $36

Difficulty: Easyish

Round introduced: 25

Immune to: Glue, Freezing

Purple Bloon
Parent of: 3 Maroon Bloons

Child of: Metal Bloon

Hits to pop: 3

Speed: 3

Size: Extra Tiny

Money Given: $36

Difficulty: Easy-Medium

Round introduced: 29

Immune to: Lasers, Plasma

Metal Bloon
Parent of: 1 Grey Bloon, 1 Purple Bloon

Child of: Shine Bloon

Hits to pop: Dart monkey and others: 10000 Bomb tower and flame machine: 1

Speed: 1.6

Size: Medium

Money Given: $72

Difficulty: Medium

Round introduced: 41

Immune to: Glue, Freeze, Lasers, Plasma

Shine Bloon
Parent of: 2 Metal Bloons, 5 camo regen Pi Bloons

Child of: L.W.B, Computer Chip Bloon

Hits to pop: 10

Speed: 2.1

Size: Medium-Small

Money Given: $160

Difficulty: Medium-Hardish

Round introduced: 52

Computer Chip Bloon
Parent of: 5 Shine Bloons

Child of: S.W.B

Hits to pop: 12

Speed: 0.7

Size: Medium

Money Given: $800

Difficulty: Medium-Hard

Round introduced: 75

Extra Stuff Information (ESI) A small gun, shot every 15 seconds at nearest tower. Each bullet stuns for 5 seconds.

= M.O.A.B CLASS BLOONS =

Small War Bloon (S.W.B)
Parent of: 5 Computer Chip Bloons and 5 Metal Bloons

Child of: L.W.B

Hits to pop: 125

Speed: 1

Size: Large

Money given: $4360

Difficulty: Hard

Round introduced: 100

Immune to: Glue

ESI: A small gun, shot every 15 seconds at nearest tower. Each bullet stuns for 6 seconds.

Large War Bloon (L.W.B)
Parent of: 3 S.W.B's

Child of: G.B.O

Hits to pop: 505

Speed: .5

Size: Larger

Money Given: $13080

Difficulty: Harder

Round introduced: 135

Immune to: Glue, Magic

ESI: A small regen contraption, regens 3 bloons to the max size with an interval of 3 seconds, if a bloon is already a regen bloon, its max is moved up one bloon state. E.g, Pi bloon to Maroon bloon. Does this every 20 seconds.

G.B.O (Gargantuan Blunt Object)
Parent of: 3 L.W.B

Child of: S.B.T.T.Y.E

Hits to pop: 2055

Speed: .1

Size: Extra Large

Money Given: $39240

Difficulty: Insane

Round introduced: 199

Immune to: Glue, Lasers

ESI: A small camo machine to turn nearby bloons camo every 15 seconds for 5 seconds and a large gun, shot every 15 seconds at nearest tower. Each bullet stuns for 10 seconds.

S.B.T.T.Y.E (Say Bye To The Yappy Eggs)🤔🙄
Parent of: 5 G.B.O

Child of: N/A

Hits to pop: 10145

Speed: .05

Size: Gargantuan

Money Given: $196400

Difficulty: IMPOSSIBLE

Round introduced: 300

Immune to: Nothing, just to make this gargantuan beast easier ⓿_⓿

ESI: A enormous gun, shot every 30 seconds at nearest tower. Each bullet stuns for 50 seconds.

What you will probably say about the name of this thing: wHaT tHe WHAAAT (⊙_⊙)？

lol

= Bloon Variations: =

Camo Bloon:
Camo bloons can only be detected and popped by various towers and are VERY DANGEROUS mostly to most people

Introduced at round 26

Regen Bloon:
Regen bloons regen to their max form after a short while e.g a pi bloon can only regen up to a pi bloon.

Introduced at round 20

Fortified Bloon:
These bloons can be any bloon type including M.O.A.B class bloons unlike camo and regen bloons AND engulfed bloons These suckers have double damage then their normal bloon.

Introduced at round 50

Engulfed Bloons:
These bad boys are engulfed in flame and cannot be hit until the flame goes out. The flame can be put out if the bloon gets frozen or the flame hit 15 times.

Introduced at round 34

= Round Messages: = Round 1: Welcome to my version of BTD. Enjoy your ride.

Round 4: Gee, these are some weird colors. Blonde THEN teal? What?

Round 11: Pi bloons are coming. Not to scary, eh? Also, Pi. On a bloon?

Round 15: 80 pi's next round

Round 20: Those guys were not easy. This is gonna be a rough ride.

Round 24: Grey's coming next.

Round 27: Enjoyed that camo pi?

34: Engulfed bloons are covered in fire and are very dangerous and wreck havoc.

41: Who needs grey's and purple's when you have metals?

50: Bloon Protection round. Yay?

52: Ooooh. Shiiny.

75: Computer chip bloons have a small gun in them and shoot stun bullets. Best of all, some are engulfed. Get ready.

99: When do M.O.A.B class bloons start.

101: That ain't a M.O.A.B, that was an S.W.B, whom stands for Small War Machine.

135: Regen. That's not good. Kinda regen.

190: A Large Blunt Object Coming in around 9 rounds. PREPARE!

300: Nice job on making it this far. Game Over.

301: Freeplay, get ready for some S.B.T.T.Y.E's

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