Talk:Gigamonkey/@comment-28241556-20140504210207/@comment-5294711-20140506103718

Hmm... yes it is. However, just another tip, there shouldn't be repeats in your upgrade names. For example, instead of "Flaming Fist" and "Lightning Fist", you can consider renaming "Lightning Fist" "Lightning Knuckles". It's essentially the same, but it sounds way better.

Also, like I said, another big problem of this conception is the lack of focus. It seemed like you tried to make a strong omni-purpose tower, which is actually fine, some games can use omni-purpose units too. Howeve, after reading it, it's like, I'm not sure what it actually is. It feels as if you just thought of different upgrades, effects, and powers, and then trying to combine them all into a tower without much thought of what that tower actually is. While a tower may be omni-purpose, it should have some distinctive traits, and every upgrade and power that tower would have should revolve around a general theme.