Board Thread:Conception Colosseum/@comment-5357744-20190712201404

For information on the Conception Colosseum, click here.

Greetings, conceptors! Sorry for the huge delay on Conception Colosseum #1, I had some IRL stuff going on. But lets get to the results!

Vote Breakdown
To calculate the final points, I took the raw voting total from the data (including my vote), applied the point bonuses/penalties, and placed them into the table below. If you want a detailed breakdown of how the point bonuses were applied (why did Rubber Harvester lose 11 points?) and how I decided my votes, you can expand the text below.

Point Bonuses & Penalties (Expand for Detailed Info)
Rubber Harvester: I honestly really liked the concept of this tower as an "offensive supportive/secondary DPS" that increases its power when more bloons are popped (and is thus overall better on longer/harder rounds) but the conception itself is extremely incomplete, which is why it suffered such a massive penalty. Fortunately, the final results were unaffected. I still voted this as my third favourite conception out of the bunch because of its mechanics.
 * Originality:
 * Not a blatant clone: +2
 * Uses a new/rarely seen game mechanic: +1
 * Balance:
 * Not blatantly overpowered/underpowered: +1
 * Detail:
 * No grammar mistakes that impact the overall readability of the page: +1
 * Missing upgrade costs: -11
 * Missing upgrades in the upgrade tree: -4
 * 3 or more instances of stats without a value or reference provided: -1
 * Missing attack speed: -1
 * Theme:
 * Doesn't have a terrible thematic inconsistency: +1
 * Total: -11

Frisbee Duo: I think this is the most underrated conception out of all the contenders. A tower that is actually two towers definitely isn't a brand new mechanic, but it certainly is rarely used, and the way the towers interact is cool as well. The strategic considerations when placing the towers is also interesting, as one could increase the distance between the duo to pop more bloons but sacrifice travel time. Couple this with the incredible amount of detail and I can really clearly imagine this in the actual game. Not to mention using a frisbee as a weapon really fits with the classic BTD theme of monkeys using toys to battle bloons (darts, boomerangs). I voted this as my favourite conception of the group.
 * Originality:
 * Not a blatant clone: +2
 * Uses a new/rarely seen game mechanic: +1
 * Balance:
 * Not blatantly overpowered/underpowered: +1
 * Detail:
 * No grammar mistakes that impact the overall readability of the page: +1
 * Values provided for all necessary stats: +1
 * Description of Appearance: +1
 * Theme:
 * Doesn't have a terrible thematic inconsistency: +1
 * Total: +8

Diver Monkey: Another water tower is nice and I love the creative direction that this conception takes, what with the sea creatures + harpoons + tsunamis. That said, this conception doesn't feel like an early game tower. The default starting cash in all BTD games is $650, which means this tower isn't even purchasable round 1. There are also a few severe balancing issues, such as an upgrade that costs over 60k on easy mode to occasionally remove properties off bloons, or an upgrade that costs only 1000 on medium to increase damage by +5, or spending over 4.5k for a single target MIB. The detail inconsistencies don't help either. What does it mean when the sharks "eat bloons"? Overall, the tower suffers from balance and detail issues that can easily be fixed.
 * Originality:
 * Not a blatant clone: +2
 * Uses a new/rarely seen game mechanic: +1
 * Balance:
 * Not blatantly overpowered/underpowered: +0
 * Detail:
 * No grammar mistakes that impact the overall readability of the page: +1
 * Description of Appearance: +1
 * Missing ability cooldowns: -1
 * Theme:
 * Doesn't have a terrible thematic inconsistency: +1
 * Doesn't align with the theme of the colosseum: -3
 * Visually appealing image: +1
 * Total: +3

Laser Turret: This is... a tower that exists. It's definitely an early game tower and it definitely would be playable in the game, it just isn't very unique. Not to mention that there is another conception titled Laser Turret, just capitalized properly, that has a similar mechanic of occasionally shooting very fast. It's also a bit unclear what "spontaneous firing" actually entails. Also, the page uses the acronym "BD" multiple times without clarifying what it is at the start of the page, and the author never answered me when I asked. Overall, this is definitely a coneption that could exist in the realm of BTD, it just isn't remarkable enough to receive a vote from me.
 * Originality:
 * Not a blatant clone: +1
 * Balance:
 * Not blatantly overpowered/underpowered: +1
 * Detail:
 * No grammar mistakes that impact the overall readability of the page: +1
 * Values provided for all necessary stats: +1
 * What is BD: -1
 * Theme:
 * Doesn't have a terrible thematic inconsistency: +1
 * Total: +4

Interdimensional Scientist Monkey: This is another brilliantly detailed conception similar to the Frisbee Duo. I like the teleportation of bloons to a separate dimension as a method of popping them, and the upgrade paths make this tower so much better. It is unfortunately missing ability cooldowns, but I'll let it slide since the rest of the conception has completely sufficient detail. The "tech" upgrades against bloons with properties are very interesting as well and could matter when special missions are involved. Overall, this is a great conception with a creative damage method. I voted this as my second favourite conception here.
 * Originality:
 * Not a blatant clone: +2
 * Uses a new/rarely seen game mechanic: +1
 * Balance:
 * Not blatantly overpowered/underpowered: +1
 * Detail:
 * No grammar mistakes that impact the overall readability of the page: +1
 * Values provided for all necessary stats: +1
 * Description of Appearance: +1
 * Missing ability cooldowns: -1
 * Theme:
 * Doesn't have a terrible thematic inconsistency: +1
 * Total: +7

Which means...

The winner of the first Conception Colosseum is Interdimensional Scientist Monkey!

Congratulations to the winner, Aaxelae! You may now use the Conception Colosseum userbox on your userpage, and your conception will be featured on the from page until the winner of the next CC is decided. speaking of which:

Second Challenge
The theme of the second challenge is Indestructable Bloons!

"What? Indestructable Bloons? How is that possible?"

By an indestructable bloon, I'm talking about a bloon that cannot be destroyed by conventional means. This would be bloons such as the Solid Bloon, the Bait Bloon, or the Meat Shield Bloon. I've explored this concept quite a bit, and I want to see what the creative minds of the wiki can do with it! This challenge is much harder than the previous one but if you have a good idea, then go for it.

NOTE: Please try to avoid bloons that take lives unavoidably, unless it does this in a fair way for the player.

Happy concepting, and good luck! 