Laser Blaster

The Laser Blaster is a tower that first appears in Bloons TD Reincarnated, it fires strong, heavy lasers at bloons. The downside? Slow attack speed. Costs $625 on normal.

Stats
Range: 38

Attack speed: 1/2s

Pierce: 4

Damage: 2

Camo?: Maybe

Weakness: Purples, Bloontoniums, LTAs

Top path
Faster firing ($225) (1/0/0)

Shoots lasers faster

Attack speed: 1/2s -> 1/1.5s

Laser Enhancements ($400) (2/0/0)

Buffs other T1 and T2 upgrades, making them 50% more effective

Alongside this..:

Attack speed: 1/1.5s -> 1/1.25s

Laser storage ($1,800) (3/0/0)

The Laser Blaster stores up to 8 lasers and fires them at constant speeds!

Attack speed: 1/1.5s -> 1/0.1s (Costs 1 stored laser per attack)

Maximum capacity: 8 (Same as BTDX T0 charge tower)

Lasers stored / Second: 1/1s

Storage Overflow ($4,000) (4L/0/0)

Ability: Gains 100 free laser shots! (Those lasers won't use up storage)

The ability can only be re-activated if the tower used up all of its lasers.

Attack speed: 1/0.1s -> 1/0.05s

Cooldown: 70s (25s for the first use)

Gigantic storage pack ($25,000) (5L/0/0)

Ability stores much more lasers.

Ability cooldown: 70s -> 40s

Free lasers / Ability: 100 -> 500

The ability can now be used while up to 250 free lasers are still there.

Endless charges ($125,000) (6L/0/0)

Fires an endless stream of charges

''Completely discards the laser charges, lasers no longer use up charges. The ability is reworked.''

Ability duration: 10s

Ability attack speed: 1/0.05s -> 1/0.01s

Compact storage ($3,000) (4R/0/0)

Triples the storge!

Storage capacity: 8 -> 24

Bullet hell ($40,000) (5R/0/0)

Fires a lot of lasers!

Each charge enables the tower to shoot 3 lasers

Storage capacity: 24 -> 32

Lasers Stored / Second: 1/1s -> 1/0.5s

Bullet Overhell ($220,000) (6R/0/0)

Fires countless barrages of lasers!

Attack speed: 3/0.1s -> 5/0.02s (Still costs 1 charge per Laser)

Storage capacity: 32 -> 64

Lasers Stored / Second: 1/0.5s -> 1/0.2s

Middle path
Piercing lasers ($200) (0/1/0)

Lasers go through more bloons + Pierce through shields.

Pierce: 4 -> 6 (7 with 2/1+/0)

Stronger lasers ($500) (0/2/0)

Lasers deal +1 damage

Damage: 2 -> 3

With 2/2+/0, the Laser blaster deals +1 damage every second shot.

Vibrant lasers ($1,200) (0/3/0)

Lasers deal double damage and have no weakness

Damage: 3 -> 6 (7 with 2/3+/0, but this time, every second shot doesn't deal +1 damage)

Lasers can pop any bloon now.

Super strong lasers ($4,000) (0/4L/0)

Lasers have much greater pierce and damage!

Pierce: 6 -> 30

Damage: 6 -> 10

Bloon Oblideration ($20,000) (0/5L/0)

Lasers obliderate regular bloons!

As in Insta-killing bloons (Ceramic or weaker)

Damage: 10 -> 20

Bloon Execution ($600,000) (0/6L/0)

OHKOs everything BFB and weaker!

Alongside this..:

Damage: 20 -> 1,000

Pierce: 30 -> 500

Bloons popped by it don't spawn children.

Massive concentraction ($2,000) (0/4R/0)

Lasers move much faster and pierce through a lot more bloons

Projectile speed: 30 BPS -> 60 BPS

Pierce: 6 -> 80

Shield bustin' Lasers ($17,500) (0/5R/0)

Lasers deal massive damage to shields!

Shield damage: 6 -> 80

Layer remover ($85,000) (0/6R/0)

Deals 80 damage to the following: I guess that explains it all.
 * Ceramics
 * Silvers
 * Fortified Leads
 * Bloontoniums
 * MOAB-class bloons

Bottom path
Long range shooting ($200) (0/0/1)

Increases range

Range: 38 -> 46 (50 with 2/0/1+)

Laser rebound ($300) (0/0/2)

Lasers fired rebound to the next bloon, twice.

Rebounds / Laser: 0 -> 2 (3 with 2/0/2)

Rebound range: 0 -> 30

Chill lasers ($400) (0/0/3)

Lasers freeze bloons on impact

Layers frozen: 3

Freeze duration: 1 second

Lasers of the elements ($1,500) (0/0/4L)

Lasers burn, freeze and glue bloons, all in one!

Glue duration: 3 seconds

Glue slow: 50%

Burn duration: 3 seconds

Burn DPS: 1/1s

Ultrahazard ($8,000) (0/0/5L)

Lasers do much more now.

Freeze duration: 1s -> 2s

Glue duration: 3s -> 5s

Glue slow: 50% -> 75%

Burn DPS: 1/1s -> 1/0.5s

Special: Bloons struck by the laser will...

Explodes each layer popped (Dealing 1 damage to 20 bloons in the size of 1 0/0/0 bomb explosion) for 2 layers.

''Bloons' properties (Camo, Regrow etc) won't work for 6 seconds. MOAB-class unaffected''

Bloons take +1 damage.

Bloon intoxication ($60,000) (0/0/6L)

The effects are permanent and go through all layers!

Except freezing (I mean, it still goes through all layers, it just still lasts for 2 seconds.)

Cryo beam ($4,000) (0/0/4R)

Cryo beam ability: Shoots a beam under your control, bloons struck by it are frozen for 10 seconds.

Ability cooldown: 60s (30s for first use)

Ability duration: 7.5s

Beam range: Infinite

Beam width: 5

Beam freeze layer depth: Infinite (Can even freeze whites / zebras (Still not MOAB-class)

Beams follow your mouse / where you touch, rotating like a dartling gun, just at 30 degrees a second.

Anti-thermal beam ($35,000) (0/0/5R)

A colder, more powerful beam!

Ability duration: 7.5s -> 15s

Beam width: 5 -> 8

Beam freeze duration: 10s -> 30s (10s for MOAB-class, which is now affected)

Beam rotation speed: 30 degrees / second -> 60 degrees / second

MOAB speed deduction: -0% -> -50% (Up to ZOMGs, LTAs unaffected)

Bloonstopper beam ($120,000) (0/0/6R)

Stops bloons in the wild

Freeze duration (Beam): 30s -> 60s (20s for MOAB-class)

Freezing now affects (up to) BADs, slowing them down to!

MOAB-class speed deduction: -50% -> -75%