Naiad Monkey

The Naiad Monkey is a tower in Thermoxin's Bloons Tower Defense 7. It creates bursts of water as fast as a 0/1/0 Dart Monkey to push bloons backwards as far as an x/x/1 Super Monkey with the Heavy Knockback Monkey Knowledge. Each burst has one pierce. It can only be placed in water, as it is a water nymph. It costs $400 on Medium, and is classified as a Magic tower.

Upgrades
1/x/x - [Bigger Bursts] Bigger water balls can push three bloons back at a time. ($200)

2/x/x - []  ($)

3/x/x - [Hydro Pump] Uses a steady and powerful stream of water to keep up to thirty bloons at bay. Attack speed increased to as fast as a 0/3/0 Wizard Monkey. ($3,600)

4/x/x - [Supercooled Water] Water freezes bloons as soon as it hits them. Bloons are frozen for as long as a 0/0/0 Ice Monkey freezes them. Bloons can be refrozen. Bloons are popped once when frozen. ($6,000)

5/x/x - [Liquid Nitrogen] Permanently freezes all bloons the water touches. Bloons are popped twice per second while frozen. ($40,000)

x/1/x - []  ($)

x/2/x - []  ($)

x/3/x - [Shocked Water] Water now has an electric charge that can pop any type of bloon. ($)

x/4/x - [Thunderstorm] Ability: Summons a thunderstorm that shocks 10 bloons every second, and reduces speed of bloons by 50%. Shocks deal one layer of damage. Lasts for 10 seconds. ($)

x/5/x - [Acid Hurricane] Bloons are permanently slowed and have 1 layer popped per second thanks to the acid rain. Ability now blows all bloons (even bloons normally impervious to knockback, such as the B.A.D.) to the entrance of the track and shocks them once per second for 20 seconds. Shocks now deal three layers of damage. ($)

x/x/1 - []  ($)

x/x/2 - []  ($)

x/x/3 - [Trident Wielder] Can stab up to three bloons at a time with a trident. ($)

x/x/4 - []  ($)

x/x/5 - [King of the Ocean]  ($)

Trivia

 * This tower is a reference to Greek Mythology.
 * This tower was mainly created to have a water-based tower that wasn't Military and to have a water-based Monkey tower.
 * My father came up with the idea for supercooled water.
 * 3/x/x can knock back MOAB-class bloons, but only up to five MOABs and/or DDTs at a time, three BFBs, or one ZOMG.
 * This would mean that MOABs and DDTs count as six bloons, BFBs count as ten bloons, and ZOMGs count as thirty bloons.


 * 4/x/x can not freeze MOAB-class bloons. However, 5/x/x can freeze them in the same way that the Absolute Zero ability and Icicle Impale can.
 * This tower, along with the Glue Gunner, Monkey Village, Banana Farm, Monkey Beacon, Monkey Tycoon, and Bloon Catapult, can not pop bloons in its base form.
 * However, the Banana Farm and Monkey Tycoon can never pop bloons, regardless of upgrades.


 * The name of the x/x/5 indicates that this tower is male.
 * This conception is unfinished, as I don't have many ideas for upgrades at the moment.