Hypnotizer

The hypnotizer thinks nothing of fighting, more so taking control. The hypnotizer takes over your defenses, and turns it towards you! No monkey can see it without camo detection. It takes 13,000 hits to pop.

Abilities - every 30 seconds
Hypnotize - Hypnotizes 5 monkeys on the screen, which makes them aim randomly! Hypnotized monkeys switch direction every 2 seconds. Buildings are unaffected. Flying towers (monkey ace, heli pilot) are unaffected as well. Aircraft carriers are unaffected, since they have lots of crew members. Ability lasts for 20 seconds. 25% chance.

Hyper-tize - Hypnotizes every monkey on the screen. Unaffected buildings are the same, see above. Affected towers switch direction every second. Ability lasts for 25 seconds. 25% chance.

Turrets - Fires its turrets toward towers. Turrets fire once every 2 seconds. Unarmored monkeys (dart monkeys, 0-0 super monkeys, 0-0 monkey boomerangs, etc.) are affected the most, each bullet hitting them deals 3HP damage each. Armored towers (robo monkeys, glaive lords, buccaneers) are inflicted with 2HP damage each. Underwater towers are unaffected, so are divine structures (temple of the monkey god, sun god). Ability lasts for 24 seconds. 35% chance.

Speed Up - Blimp speeds up to the speed of a green bloon for 5 seconds. 13% chance.

Surprise - Splits up, revealing a massive rocket that is almost as large as it. Launches the missile, dealing 22HP damage to every single tower on the map. 2% chance.