Monkey of Death

Monkey of Death is a tower that curses bloons. Cursed bloons lose 1 layer per second. Monkey of Death has infinite range and attacks about once per 3 seconds. It looks like a black, hooded cloak. It starts with 10 HP, but can be increased later with an upgrade. At Night or Lights Off, the Monkey of Death can pop ALL camo bloons, even though it is night.

Cost:$1200

Path 1
Deadly Curse ($2000): Pops 2 layers per second.

Tormenting Spirit ($1900): Bloons popped while the curse is on it leave behind a ghost that blocks other bloons for 3 seconds.

Soul Drinker ($4000): Every bloon popped when it has a curse on it gives the Monkey of Death a "soul". The Monkey of Death can have up to 10 souls. Every time the Monkey of Death collects a soul, it's max HP goes up by 2 and it restores 1 HP. When the Monkey of Death has 5 souls, it pops 3 layers per second. When it has 10 souls, it pops 4 layers per second. The Monkey of Death loses 1 soul every 2 seconds.

Necromancer ($9000): Whenever the Monkey of Death is supposed to generate a soul when it cannot carry any more, it will instead heal a nearby tower by 1 HP. This can heal dead towers. The maximum soul cap is increased to 15, and at 15 souls the Monkey of Death pops 5 layers per second. Now generates 2 souls for every kill.

Path 2
Terrifying Curse ($1100): The curse is so terrifying that it also affects all nearby bloons when cast. (About the size of a 0/0 bomb tower explosion)

Contagious Curse ($1200): If a cursed bloon is popped, it will spread the curse to two nearby bloons. Those bloons, however, cannot spread the curse.

Curse of Madness ($1500): Bloons move backwards for 2 seconds when they are first cursed.

Curse of Death ($6000): Bloons that have been cursed by contagious curse can now apply contagious curse to other bloons. Ability: Deals 5000 damage to bloons affected by the curse. CD: 120 secs.