Talk:Bad Life Bloon/@comment-28857013-20131024143645

"Bad Life Bloon is a bloon that appears in round 750 with the F.A.I.L. and S.AV.E.. it has 600000 health (not too much in round 750) and it has the following abalities:"

1. It no longer spawns at r750, but in a mission.

2. It's S.A.F.E.

"Lives are bad: rains broken heart that will decrease your lives by 1 if you collect them, but 4 if you did not. it can rain a maximum of 40 hearts."

1. If "Lives are bad", why does it give lives?

2. How is "not collecting" measured? MouseOver? MouseClick? Determined on floor contact? Determined on a time period?

"Lives are yuck: same as " Lives are bad", but can rainf 100 hearts. each heart also decrease 6 lives when you collect them, but 30 if you don't!!"

1. Same as above.

2. Helps too much with lives. This supposed to be "Bad Life" right?

"money is much better than lives: it can give you up to 3000 cash, but decrease 20 lives every 100 cash it gives. that means it can give you 3000 cash but decrease your lives by 600."

1. A legal player would have died, without at least 4 times usage of Ability 1, or 1 times on ability 2.

2. 3k Cash isn't a big number on that place if you say .6M isn't an OP bloon on R750. Then the "cash" part is purposeless.

1. Missing lots of details.

2. Helps too much on lives.

2.1 Above, thus making this not a purposeful "Bad" Life Bloon.

2.1.1 Above, thus making this completely irrelevant with the name itself.