Board Thread:Fun and Games/@comment-24235314-20150715225212

Are you ready to go to war? Good, I thought so.

General
Players create their own city (which they may name) and must destroy other cities before they themselves get destroyed. Most cities have an outer area of territory which is not built on, allowing enemies to set up camp and eventually invade. If a city's Ruler is killed, that city will be put into a state of Anarchy (one random building destroyed per 2 turns) unless the winner of the battle either steals the troops, Conquers the land (which is done after 10 turns and is stopped if the Temporary Base is destroyed), or a new Ruler is elected (which is done after 8 turns and is stopped if the Government Building is destroyed).

Rules

 * 1) Please do not use foul language.
 * 2) You may make posts that are outside-of-game, but time still progresses.

Troops

 * Soldiers are the most basic troop out there. 15 HP, 0 Defense, can fire 1 2-damage shot per turn. Takes 1 turn to create in Troop Pod. 25 are received at the start.
 * Swordsmen are slightly less basic troops that only have a melee attack. 15 HP, 1 Defense (1 regens/turn), can do 5 damage per turn. Takes 2 turns to create in Troop Pod. 15 are received at start.
 * Constructors are essential to building cities. 10 HP, 0 Defense, can do 1 damage per turn. Takes 1 turn to create in Troop Pod. 5 are received at start.
 * Enforcers are good at protecting cities. 20 HP, 3 Defense (1 regens/3 turns), can fire 1 3-damage shot per 2 turns and can do 6 damage per turn. Takes 4 turns to create in Troop Pod. 1 is received at start.
 * More troops to come as they are found by players!

Buildings
Don't just stand around, go to war! 
 * The Government Building is what lets a city run. 100 HP. 1/1 received at start. Takes 1 turn and 0 Constructors to build.
 * Troop Housings are where Troops are stored. 50 HP, 10 troop capacity. 5 received at start. Takes 5 turns and 5 Constructors to build.
 * The Laboratory is where upgrades, new troops, and new buildings are researched. 1/1 received at start. Takes 10 turns and 0 Constuctors to build.
 * Levees keep opposing forces out. 75 HP. 0 received at start. Takes 1 turn and 1 Constructor to build.
 * Troop Pods are what create troops. 25 HP. 5 received at start. Takes 3 turns and 2 Constructors to build.
 * More buildings to come as they are found by players!