Bloons Tower Defense 7 (Thermoxin's Version)

Bloons Tower Defense 7 is the next game in the Bloons Tower Defense series. Much remains the same from Bloons Tower Defense 6, including Heroes, Monkey Knowledge, and game modes. Almost all previous towers return (with the exception of the Spike-O-Pult, which is still an upgrade for the Dart Monkey), along with many new towers. Heroes from both Bloons Tower Defense 6 and Bloons Adventure Time Tower Defense return, along with new heroes. The game has 1080p graphics, with a 60fps frame rate. It will be available on iOS, Android, Amazon, and Steam for $4.99, and the Nintendo Switch for $9.99.

Towers
All prices are based on medium mode. Only towers with new pages have their upgrades changed in any way, shape, or form. * Was formerly a Special Agent/Power.

** Technically in Bloons Tower Defense 3 and Bloons Tower Defense 4, now very different.

*** Formerly a Bloons Tower Defense Battles exclusive, now heavily altered for single-player.

**** Formerly from Bloons Adventure Time Tower Defense, now heavily altered to work as a standard hero.

Bloons
Most bloons return from Bloon Tower Defense 6 and Bloons Adventure Time Tower Defense; however, two popular bloons have been removed. The order has been changed as well

Bloon Properties
Camo: Most towers cannot pop bloons with this property without upgrades. However, Ninja Monkeys, Spike Factories, and Monkios are some of the few towers that can see them automatically. Some towers, such as the Bomb Shooter and the Alchemist Monkey, cannot see them without assistance. Regrowth: All bloons with this property regrow one layer every 25 frames. If a bloon has multiple children, all of its children will regrow as well.
 * Can be applied to: All
 * Carries through all layers: Yes
 * Most commonly found with: Zebra
 * Stacks with other properties: Yes
 * Can be applied to: All


 * Carries through all layers: Yes


 * Most commonly found with: Rainbow

Lead: All bloons with this property cannot be hurt by most sharp objects or energy attacks.
 * Stacks with other properties: Yes
 * Can be applied to: All


 * Carries through all layers: Yes


 * Most commonly found with: Zebra

Ceramic: All bloons with this property have an extra 10 layer shield on top of them.
 * Stacks with other properties: Yes (Under Ceramic)
 * Can be applied to: All non-MOAB-class


 * Carries through all layers: No


 * Most commonly found with: Rainbow

Infinite Regrowth: All bloons with this property can regrow up to rainbows, regardless of their first form.
 * Stacks with other properties: Yes
 * Can be applied to: All non-MOAB-class


 * Carries through all layers: Yes


 * Most commonly found with:

MOAB Regrowth: All bloons with this property can regrow back into MOAB-class bloons.
 * Stacks with other properties: Some (Not regrowth)
 * Can be applied to: All MOAB-class


 * Carries through all layers: Yes


 * Most commonly found with: M.O.A.B.

DDifficulties EEverything here returns from Bloons Tower Defense 6.
 * Stacks with other properties: Yes

MMain Difficulties
EpasyMediumHardImpoppable

able

Sub-Modes
Primary Towers Only (All)

Military Towers Only (All)

Magic Towers Only (All)

Reverse (All)

Sandbox (All)

Deflation (Easy)

Apopalypse (Medium)

Half Cash (Hard)

Double Health MOABs (Hard)

Alternate Bloon Rounds (Hard)

CHIMPS (Impoppable)

Multiplayer
Multiplayer returns from Bloons Tower Defense 5, although with some changes. All maps can now be played in co-op, and both players can use the entire map. All sub-modes are playable, including CHIMPS and Half Cash. There is also a new Battles mode, which functions in exactly the same way as Bloons TD Battles.

Trivia

 * Yeah, I know this idea is generic as hell.
 * Many obvious references are obvious.
 * Yes, I know that a lot of towers are $1,500. Any better price ideas?
 * This was made to basically be a hub for all of my non-joke conceptions (sorry, no S.A.N.S. here).
 * The order of the bloons was rearranged to follow the colors of the rainbow.