Board Thread:Fun and Games/@comment-10863056-20140711005611/@comment-24170389-20141111230331

Oh, and, just a suggestion:

There should be a determined mode for raiding other's city.

I thought in TD mode.

How it works: Out of your WHOLE army, you can only get 1,000 of them. Then, every raiding must have, at least, 10 waves, with the 10th one being the strongest among all. The "raiders" (which are the attackers which will raid the city) will try to pass through the defenses, like how bloons try to pass through monkeys, and the "defenders" (which are the defenses of your city) will try to defeat the raiders, like how monkeys pop bloons.

Citizens are the city's lives. Maximum of citizens chosen are 2,500.

The waves must be from the order of the weakest wave, to the strongest wave. Citizens can also be defenders, once they have capabilities for that.

This TD mode also will have turns. They're called "TD turns". Every battle area must have 15 turns to able an slow enemy (which has a minimum of 1 speed) to pass through. 1 speed = 1 turn, 0.5 speed = 0.5 turn, and so on...same happens with increased ones. Minimum of 0.25 speed, maximum of 3 speed.