A.R.C.H.M.A.G.E.

A.R.C.H.M.A.G.E., or PARanormal Chaotic Heterogeneously EleMental Airship of Gruesome Evil is the boss blimp that only appears in Bloons Tower Defense 7: Global Warfare. It is a seventh boss in the game.

Preparation
The battle starts with Underground on hard with starting cash of $10,000 and 100 lives. Round 100 replaced the B.A.D. to A.R.C.H.M.A.G.E. itself.

Base attacks
The blimp shoots magic bolts doing 3 damage (6 for mechanic towers), and the range of a 0/0/2 Dart Monkey, and shoots fireballs doing 1 damage in a 0/0/0 Bomb Cannon attack radius. Both attacks have the attack speed of a 0/1/0 Dart Monkey and range of a 0/0/1 Dart Monkey.

Shimmering Sense
It triggers a magic ring that stuns towers, and takes 20% more damage, while the towers' attacks takes 30% less damage in a 0/0/1 Dart Monkey range for 3 seconds, and occurs every 3 seconds.

Crystal Ball
it throws a crystal ball that allows a tower or hero onscreen to attack a tower instead of popping bloons for 10 seconds, and throws every 7.5 seconds.

Trivia

 * The blimp references Archmage upgrade in BTD6.
 * Shimmering Sense references 0/0/3 Upgrade.
 * Crystal Ball references Premium Upgrade in BTD4.