Spike-O-Pult (BTDRN)

The Spike-O-Pult is a tower that first appeared in BTD3, but became an upgrade for the dart monkey in BTD4 through BTD6, now, it's a seperate upgrade in Bloons TD Reincarnated, it costs $550 on medium.

Stats
Range: 32

Attack speed: 1/1s

Pierce: 10

Damage: 1

Camo?: No

Weakness: Leads, Silvers, ISAs (DDTs when camo)

Projectile size Per 0/0/0 Dart monkey (PDM): 1

Projectile speed: 15 BPS

Projectile duration: 1s

Projectile can bounce off of edges and obstacles

Top path
Faster tossing ($150) (1/0/0)

Throws spiked balls faster.

Attack speed: 1/1s -> 1/0.8s

Even faster tossing ($200) (2/0/0)

Throws spiked balls even faster!

Attack speed: 1/0.8s -> 1/0.6s

Triple Spike-O-Pult ($1,250) (3/0/0)

Throws three spiked balls at once!

Spiked balls / Attack: 1 -> 3

Juggerlaunche ($3,000) (4L/0/0)

Juggerlaunche ability: Deal 10 damage to everything onscreen

Cooldown: 30s (10s for the first use)

Bonus: 1 damage deal to stronger bloons such as Ceramics have their layer stripped off, MOAB-class unaffected.

Super-Juggerlaunche ($24,000) (5L/0/0)

Ability deals 100 damage to everything!

Ability damage: 10 -> 100

Ultra-Juggerlaunche ($124,000) (6L/0/0)

Ability deals 500 damage plus every second afterwards (For four seconds), a Super-Juggerlaunche comes along!

Self-Explanitory

Spiked Cluster ($3,000) (4R/0/0)

Throws 7 Spiked balls at once!

Spiked balls: 3 -> 7

Spiked barracade ($15,000) (5R/0/0)

Throws unstoppable barrades!

Spiked balls: 7 -> 1

Spiked ball length x height ratio: 1x1 -> 3x1

Spiked ball pierce: 10 -> 400 (500 with 5R/1/0 or 5R/2/0)

Spiked ball damage: 1 -> 20

Spiked ball duration: 1s -> 3s (5s with 5R/0/2)

Has no weakness

Juggarracade ($90,000) (6R/0/0)

The barrier the bloons can't cross.

Spiked ball pierce: 400 -> 4,000 (6,000 with 6R/1/0 or 6R/2/0)

Spiked ball damage: 20 -> 100 (+200 to Ceramics & Silvers, +100 to MOAB class)

Bonus: Bloons struck by it are pushed back by 1 RBS, MOAB class (Up to the BAD) are stopped for 0.5 seconds

Middle Path
Spikier Balls ($300) (0/1/0)

Increases pierce

Pierce: 10 -> 20

Stronger spikes ($500) (0/2/0)

Spiked balls pop lead and deal double damage to Silvers, Ceramics, Bloontoniums and Fortified Leads.

Spiked balls can pop anything + Pass through shields

Spiked ball damage (Shelled bloons): 1 -> 2

Juggernaut ($1,500) (0/3/0)

Deals more damage to Shelled bloons, more damage to shielded bloons and has more pierce!

Damage (Normal bloons): 1 -> 2

Damage (MOAB-class): 1 -> 4

Damage (Shelled Bloons): 2 -> 6

Damage (Shielded Bloons): 1 -> 8

Pierce: 20 -> 100

Projectile Size PDM: 1 -> 2

Projectile lifespan: 1s -> 1.5s (3s with 0/3/2)

Super Juggernaut ($3,000) (0/4L/0)

A much more powerful spiked ball, is tossed a bit slower however.

Attack speed: 1/1s -> 1/1.5s (1/1.2s with 1/4L/0, 1/0.9s with 2/4L/0)

Damage (Normal bloons): 2 -> 5

Damage (MOAB-class): 4 -> 10

Damage (Shelled Bloons): 6 -> 15

Damage (Shielded Bloons): 8 -> 20

Pierce: 100 -> 250

Projectile Size PDM: 2 -> 3

Ultra-Juggernaut ($20,000) (0/5L/0)

A giant bloon-crushing machine that splits into more Juggernauts!

Damage (Normal bloons): 5 -> 10

Damage (MOAB-class): 10 -> 20

Damage (Shelled Bloons): 15 -> 30

Damage (Shielded Bloons): 20 -> 40

Pierce: 250 -> 600

Projectile Size PDM: 3 -> 4

Bonus: When it expires / Runs out of pierce, it explodes and releases 8 Juggernauts (Same stats as X/3/X)

Blast size PBE: 5

Blast damage: 100

Blast pierce: 1,200

Hyper-Juggernaut ($120,000) (0/6L/0)

The Ultimate bloon-crushing machine!

Damage (Normal bloons): 10 -> 50

Damage (MOAB-class): 20 -> 100

Damage (Shelled bloons): 30 -> 150

Damage (Shielded bloons): 40 -> 200

Pierce: 600 -> 2,000

Projectile Size PDM: 4 -> 5

Blast size PBE: 5 -> 8

Blast damage: 100 -> 500

Blast pierce: 1,200 -> 6,000

''Bonus: Explosions release 16 Super Juggernauts instead of 8 Juggernauts. It also explodes every 500 pierce.''

Scold-O-Pult ($4,000) (0/4R/0)

Juggernauts set bloons on fire.

Fire duration: 0s -> 6s

Fire DPS: 1/1s

Ball of Fire ($30,000) (0/5R/0)

Equalizes damage and sets the track on fire!

Damage (Normal bloons): 2 -> 20

Damage (MOAB-class): 4 -> 20

Damage (Shelled bloons): 6 -> 20

Damage (Shielded bloons): 8 -> 10

Bonus: Sets the track on fire, does so with every 40px segment of track

Track ignition duration: 0.5s

Track ignition DPS: 1/0.2s + Sets bloons on fire with the same efficency as the spiked ball at this upgrade.

Medeval Blooncineration ($230,000) (0/6R/0)

The oldest punishment in the book!

Damage: 20 -> 80

Fire DPS (Both Ball and track): 1/1s -> 2/0.2s

Track ignition DPS: 1/0.2s -> 4/0.1s

Bottom path
Longer range ($160) (0/0/1)

Increases range

Range: 32 -> 40

Longer span ($200) (0/0/2)

Spiked balls last longer

Duration: 1s -> 3s

Magnetic pult ($600) (0/0/3)

Spiked balls are pulled into bloons

If a bloon is within a range of 36 or closer, it goes to that bloon at a speed of 5 BPS + The speed it's going in its own direction.

Acceleration pult ($2,000) (0/0/4L)

Spiked balls progressively go faster and are more stronger.

Every 0.6 seconds..

Projectile speed: +2 BPS

Magnetic speed: +3 BPS

Damage: +1

Alongside this, the spiked ball has no weakness

Future spikes ($40,000) (0/0/5L)

High tech spikes home into bloons and deal progressive damage!

Discards the acceleration special.

Projectile speed: 20 BPS

Homing range: 36 -> Infinite

Damage: 1 -> 5

Bonus: Spiked balls deal +1 damage for each bloon they pop.

Spike-O-Tron ($380,000) (0/0/6L)

Advanced tech of destruction with re-evaluated stats

Range: 40 -> 80

Attack speed: 1/1s -> 1/0.5s (1/0.4s with 1/0/6L, 1/0.3s with 2/0/6L)

Pierce: 10 -> 200 (300 with 0/1/6L or 0/2/6L)

Damage: 5 -> 100

Can pierce through shields

Projectile speed: 20 BPS -> 30 BPS

Bonus damage boost / pop: 1/1 -> 10/1

Manipulative boulder ($3,000) (0/0/4R)

Manipulative boulder ability: Summon a boulder you have control over.

Moves like how you'd move a Heli on follow touch.

Ability cooldown: 60s (30s for the first use)

Ability duration: 10s

Projectile size per Juggernaut: 2.5

Boulder DPS: 5/0.5s

Boulder speed: 10 BPS

Manipulative destruction ($30,000) (0/0/5R)

Ability is much more powerful

Ability duration: 10s -> 15s

Boulder DPS: 5/0.5s -> 5/0.1s

Boulder size per Juggernaut: 2.5 -> 5

Manipulative oblideration ($300,000) (0/0/6R)

Boulder is permanenly onscreen (Unless you sell the tower) + A stronger ability

During the ability:

Boulder speed: 10 BPS -> 20 BPS

Boulder DPS: 5/0.1s -> 50/0.1s