The Era System

On the backburner, but I want to get it out now in case I want to work on it.

* There are four eras in the Sixth Bloon War, and they are called the Beginning, The Grand Popping, The Dark Plasma, and The Darkness.

* The Beginning:Era One

* This begins at level 1, and ends as soon as you achieve level 30- and concpetion bloons, of course. This is characterized by few items, tutorials, and easy, fast games.

* the Grand Popping:Era Two

* This is from Level 31 to the point in which you beat the Dark Plasma Boss for the first and only time. This is characterized by grinding, beating conception bloons, and using Dartbooths constantly (as they work well on single-path tracks.) You unlock equip items for the most part in this era, as everything but Dark Plasma items are allowed here.

* The Dark Plasma: Era Three

* This is a short era, as you are only in here from the time you beat the Dark Plasma Boss until you make 2 Dark Suns. One to turn the sun to darkness and one to make the event to reclaim your losses.

* The Darkness:Era Four

* To be continued- starts after the sun turns.