Bloons Tower Defense 7 Ideas

Just a couple ideas for BTD7. Picture the prices in your own head based on how much YOU think they should cost.

6th tier upgrades, can pick 2 upgrades from 2 paths (2/2/2) and then 3-6 on 1 (6/2/2 or 2/1/5)

Ninja: Rapidly throws shurikens that pop up to 2 bloons each.

(1/0/0) Ninja Training Academy: Unlocks the ninja academy. (I'll get to that soon)

(2/0/0) Proper Education: Allows the 6th and 7th skills to be researched in the academy.

(3/0/0) Teaching Degree: Allows any tower within the ninja's range to learn the same skills.

(4/0/0) University: Allows the 8th and 9th skill to be researched in the academy.

(5/0/0) Full Time Teacher: Allows the ninja to teach more towers in a larger radius. Also allows all bloons popped by the ninja to grant $2.

(6/0/0) Master's Degree: The ninja has completed his education and has learned all the secrets to total bloon destruction. Plus 3 pierce, plus 2 pierce to all other towers in range, 250% more attack speed, 75% more attack speed to all other towers in range, plus 3 damage, plus 2 to all other towers in range.

Academy skills cost money and time (measured in completed rounds) to learn.

Skill 1: Disappearing Act: Allows the ninja to hide in a cloud of smoke. The bloons will move slower in its range, as they can't see him.

Skill 2: Hand Techniques: Proper holding techniques allow the ninja to better handle the shurikens and throw them faster.

Skill 3: Heart Breaker: Allows the ninjas to attack in such a way that any regrow properties are stripped off of the bloons they hit.

Skill 4: Pickpocketer: Allows the ninjas to loot the bloons they pop and grant an extra $50-$125 dollars each round, as well as $1 for every bloon popped (added to the bonus).

Skill 5: Strategizers: Ninjas can now teleport across the map.

This list will be updated soon.