Cannoneer

The Cannoneer is a Machine Operator. It is the Bomb Tower's Machine Operator. It costs $400 to purchase.

Base Skill
=Fuse= Fuse makes the Bomb Tower shoot an extra shot every 5 seconds that has an explosion radius of a 2/0 Mortar and sets bloons on fire for 1 layer. It does not interrupt the tower's regular firing pattern. E.g. If the Bomb Tower fired a regular shot and then the fuse went off, the next regular shot would be as if the fuse had never been shot.

Tier 1 Skills
=BOOM!= Makes the bombs' explosions bigger. Cost: 150XP

=Power Shot= Fuse has a 50% chance of popping double layers instead. Cost: 200XP

=Falling Bombs= Bombs that reach the end of their range but don't hit anything exlplode anyway. Cost: 250XP

Tier 2 Skills
=Improved Frags= Frags travel a lot further and have a popping power of 3. Cost: 700XP

=Extreme Shot= Fuse now has a 100% chance to pop double layers. It also now burns for 2 layers. Cost: 600XP

=Shockwave= Explosions have a 30% chance to knock bloons back a little bit. Cost: 500 XP

Tier 3 Skill
=Boom!Boom!ChakalakalakaBoom!= Fuse now activates every 3 seconds, fuse bombs explode into 16 frags and cluster bombs each explode into 8 frags. Cost: 1700 XP

Legendary Operators coming soon!