Missile Battery

The missile battery floods bloons with a lot of missiles, each missile is fairly weak so beware of AD, the high numbers however can deal a lot of damage over a huge area.

Base stats
A small 2x3 set of missiles.

Damage: 1

Blast radius: Slightly smaller than a standard bomb tower.

Blast damage: 0.5

ROF: Slow.

Progectile speed: Medium

Range: Low

Amount of Standard missiles: 6

Camo detect?: No

Seeking?: No

Accuraccy: Low

Cost: 1,000

?/1: Piercing warheads
The set is now a 2x4, the warheads have been modified to punch through black bloons and to deal more damage, they're also slightly more aerodynamic.

Damage: 1.5 (10 if large missile)

Blast radius: Slightly smaller than a standard bomb tower. (An X/1 bomb tower if large missile)

Blast damage: 0.5 (2 if large missile)

ROF: Slow. (Slow/Very slow if large missile)

Progectile speed: Medium/fast (High/very high if large missile)

Range: Low (Medium/high if large missile)

Amount of Standard missiles: 8

Amount of Large missiles: 0

Camo detect?: No (Yes if large missile)

Seeking?: No (Yes if large missile)

Accuraccy: Low/medium (High if large missile)

Cost: 2,000

?/2: Increased chambering.
More barrels = Better, the launcher is now a 4x8!

Damage: 1.5 (10 if large missile)

Blast radius: Slightly smaller than a standard bomb tower. (An X/1 bomb tower if large missile)

Blast damage: 0.5 (2 if large missile)

ROF: Slow. (Slow/Very slow if large missile)

Progectile speed: Medium/fast (High/very high if large missile)

Range: Low (Medium/high if large missile)

Amount of Standard missiles: 16

Amount of Large missiles: 0

Camo detect?: No (Yes if large missile)

Seeking?: No (Yes if large missile)

Accuraccy: Low/medium (High if large missile)

Cost: 2,500

?/3: Mass bundling
More barrels = Better, the launcher is now a 4x8!

Damage: 1.5 (10 if large missile)

Blast radius: Slightly smaller than a standard bomb tower. (An X/1 bomb tower if large missile)

Blast damage: 0.5 (2 if large missile)

ROF: Slow. (Slow/Very slow if large missile)

Progectile speed: Medium/fast (High/very high if large missile)

Range: Low (Medium/high if large missile)

Amount of Standard missiles: 64

Amount of Large missiles: 0

Camo detect?: No (Yes if large missile)

Seeking?: No (Yes if large missile)

Accuraccy: Low/medium (High if large missile)

Cost: 12,500

?/4: Important modifications
Quickly after focusing on the rest of the weapon (rather than just the barrels), the rest of the systems can be easily changed to give an overall performance improvement.

Damage: 1.5 (10 if large missile)

Blast radius: Slightly smaller than a standard bomb tower. (An X/1 bomb tower if large missile)

Blast damage: 0.5 (2 if large missile)

ROF: Medium/fast. (Slow/Medium if large missile)

Progectile speed: Medium/fast (High if large missile)

Range: Medium high (High/Very High if large missile)

Amount of Standard missiles: 64

Amount of Large missiles: 0

Camo detect?: No (Yes if large missile)

Seeking?: No (Yes if large missile)

Accuraccy: Medium (Very High if large missile)

Cost: 12,500

1/?: Explosive charges.
Bigger and better explosives simply mean better explosions.

Damage: 1.5

Blast radius: Slightly larger than a standard bomb tower.

Blast damage: 1

ROF: Slow.

Progectile speed: Medium

Range: Low

Amount of Standard missiles: 6

Camo detect?: No

Seeking?: No

Accuraccy: Low

Cost: 1,600

2/?: Heavy missiles
Larger missiles mean more space for the advanced stuff, so adding 1 on each side should work well.

Damage: 1.5 (10 if large missile)

Blast radius: Slightly larger than a standard bomb tower. (An X/1 bomb tower if large missile)

Blast damage: 1 (3 if large missile)

ROF: Slow. (Slow/Very slow if large missile)

Progectile speed: Medium (High if large missile)

Range: Low (Medium/high if large missile)

Amount of Standard missiles: 6

Amount of Large missiles: 2

Camo detect?: No (Yes if large missile)

Seeking?: No (Yes if large missile)

Accuraccy: Low (High if large missile)

Cost: 3,800

3/?: More large missiles
Quality over quantity, Right?

Damage: 1.5 (10 if large missile)

Blast radius: Slightly larger than a standard bomb tower. (An X/1 bomb tower if large missile)

Blast damage: 1 (3 if large missile)

ROF: Slow. (Slow/Very slow if large missile)

Progectile speed: Medium (High if large missile)

Range: Low (Medium/high if large missile)

Amount of Standard missiles: 0

Amount of Large missiles: 9

Camo detect?: No (Yes if large missile)

Seeking?: No (Yes if large missile)

Accuraccy: Low (High if large missile)

Cost: 8,100

4/?: Larger missiles!
Because bigger is better! And making the machine hold 16 of them should prove a point!

Damage: 2.25 (15 if large missile)

Blast radius: An X/1 bomb tower. (A bit larger than a X/1 bomb tower if large missile)

Blast damage: 1.5 (4 if large missile)

ROF: Slow. (Slow/Very slow if large missile)

Progectile speed: Medium (High if large missile)

Range: Low (Medium/high if large missile)

Amount of Standard missiles: 0

Amount of Large missiles: 16

Camo detect?: No (Yes if large missile)

Seeking?: No (Yes if large missile)

Accuraccy: Medium (Very High if large missile)

Cost: 15,000