Talk:Monkey Bard/@comment-5294711-20130206120915/@comment-5294711-20130206143321

Well... Exploding Banana... about the tower and bloons money thing, in a logical sense, yes they're different, but in a practical sense, they're pretty much the same when you think about it. Well, you changed it now, so I can't comment further to point out.

About the upgrades, yes, yes it is. How it supports towers make it similar to Monkey Village. I'm not trying to be a b**ch, I've always avoided making towers that the only job is pretty much supporting other towers, because they'll ALL end up being similar to Monkey Village in some ways. Let me tell you why:

Song of Goodwill: Increases Tower Range: What the basic Monkey Village does... kudos for the slowing part though, but it's what an Arctic Wind does...

Path 1 Upgrade 1: Generic upgrade is generic

Upgrade 2: Why does it remind me of Jungle Drums here...

Upgrade 3: Well, the health mechanic is only introduced here, so.... originality points for that part. However, the second part is a direct upgrade to the previous one, which won't impress me...

Upgrade 4: Again, basic healing skills, and Health and Damage is only introduced here.

Path 2 Upgrade 1: Generic

Upgrade 2: The popping-by-itself part is good, but the tower-support part... *sigh* Monkey Fort...

Upgrade 3: Direct upgrade (which is pretty much another word for "generic")

Upgrade 4: This upgrade is very good! Kudos! :)

You see why I've had so much trouble with Idol Monkeys and towers that support other towers in general now...?