Elzic the Archromancer

Get ready for my (The Great Zathus' :P) third monthly boss. I may just make a NavBox and put it at the bottom of all of these so you can find them easier (If that's even possible on this wiki. Note: I created it before finishing this page so it is possible). Anyway, Elzic the Archromancer can take over any round between 50 and 80 on weekdays in the month of August.

Stats
HP: 10,000.

Speed: 1/2 Red Bloon.

Appears On: Has a 1% chance to take over any round from 50 to 80 on weekdays in the month of August. He is one of the most commonly found, as he appears on 20 days of his month, and has a 1/100 chance per round to spawn.

Custom Map: Argania. Look under the Espor Desert part of Wrath of the Elements in the mission, 'Battle for Argania'. There it gives a brief overview, except in this one, there is no Bloon Barracks.

Backstory
Elzic was the historical for being Karnok's acclaimed apprentice for much of their younger years. That is, until Elzic was stabbed in the back by Karnok due to his delving into forbidden magic. Because of this, he eventually went on to train Slyvia in his arcane teachings, in hopes to kill the rising Bloonjitsu Master, Shadoo Fist, and remove him from the grand scheme of things. Unluckily for Elzic, Shadoo survived due to the wisdom of Tylak, one of his old friends, and has now teamed up with Karnok and many other of the Monkey Kingdom's heroes.

Not much more can be said without spoiling some of the story of Bloon to Fist, which I will continue writing.

Abilities
Because he once worked with the Elemental Monkey, Karnok, he has picked up a thing or to from his arsenal of powerful spells. Lets not forget to mention his own dark enchantments...

Rain of Fire: Will stop moving, and raise his hands as an orange beacon shoots into the skies. Seconds later, swathes of meteors will randomly fall in a Super Monkey's range-sized area around him, dealing 4 damage to all towers hit. This ability is decently common and will last anywhere from 3-7 seconds.

Summon Fears: Will stop moving, wave his hand, and a black portal will appear in front of him. From it random bloons will spawn. By the time they stop coming in, the RBE will have totaled 500. Used uncommonly.

Mending Light: Him and all bloons summoned from his Summon Fears ability will be healed every 3 seconds. Bloons will be healed by 1 layer every time, and Elzic himself recovers 100 HP every instance of healing. The ability can last anywhere from 9 to 18 seconds. He can use other attacks in conjunction with this one, unlike most. Used rarely.

Sound Wave: Will leap up and smash the ground with a guitar he forms from thin air mid-jump. This will create a spreading shockwave that reaches to the end of the map and does 2 damage to all hit. Common use.

Nova Bomb: Will throw out a glowing blue flare that sucks in all towers within a 1/1 Bomb Towers explosion range and fires them out randomly across the map. Stolen concept from The Big Bad Beard. Not to mention it does 2 damage for every 30px travelled. And it does fling some quite far. Uncommonly used.

Orbitals of Bastion: Summons 4 orbs that spin around him for 10 seconds, destroying projectiles that hit them. He can use other attacks while this is in effect, much like Mending Light. Used rarely.

Thunderboard: Strikes three towers with lightning, stunning them for 4 seconds, and dealing 12 damage. Happens pretty rarely, but happens more often than you think.

Reanimate: Towers killed by him have a 10% chance to come back as an evil Revenant Monkey while this ability is in use. It is signified to be happening because there is a small black circle around him, and the path he walks on with it in use turns red. Evil Revenant Monkeys literally just throw bones at towers until killed. The Vengeance Level and Immunity does not come into play for obvious reasons. Used very rarely.