Bloons Killer Game

Bloons Killer Game is a proposed BCoW Fun and Games Forum/Discord room game. It is based off the original parlor game "The Mafia" and its sequels, "Werewolf", "The Killer", etc.

How to play
The game starts during nightfall, while everyone is sleeping. There are two teams, Bloons and Monkeys. Some Bloons and some Monkeys have superpowers. There may be solo characters in the game. Your role is hidden to other players until it is revealed by other players or declared by yourself (both of which others can't always trust)

During nightfall, all Bloons are put in a private chat room. They will decide collectively who to vote to kill. Any special Bloons can choose to activate their abilities during this time.

The rest of the characters with nighttime abilities will be called to act one by one after the chat room is closed/monitored to ensure that no Bloons are communicating privately.

Once all that is done, the public chat room will open and it is now daytime. Admins will declare who has died. Everyone will communicate their findings and deductions until everyone has declared their vote to lynch or that their vote remains neutral. If there is a tie, a second round of communication and voting will take place. Two ties in a row will proceed back to nightfall.

This cycle will go on until one of the following happen: Role selection: Both sides must as closely as possible have an average power point/player value of 2.0-2.4 and games must have one or two solo roles (excluding assistant admins). Admins who select roles must be reliably random or use a randomising engine.
 * 3 days pass and nothing happens (tie by stalemate)
 * 7 days pass and there's no winner (tie by timeout)
 * Bloons outnumber all other players combined, all powerful solos are eliminated (Bloons win)
 * One solo is left (Respective solo wins)
 * All Bloons and powerful solos are eliminated (Monkeys win)
 * Other winning outcomes listed in "Roles" section are achieved
 * A massive rule break happens that prevents the current game from continuing (Catalyst(s) is/are banned from future games forever, tie by discontinuation)

Bloons
All Bloons can vote to kill, once per night, unless mentioned otherwise. All of them can participate in lynching.

Red Bloon (1)
No special powers.

Blue Bloon (2)
Can stop all other Bloons from voting to kill for that night. One-use.

Purple Bloon (4)
Can find out the role of one player per night. Cannot contribute votes unless he/she is the only Bloon in game left.

Zebra Bloon (3)
Can curse a Monkey during the day to appear as a Bloon when checked by other Monkeys the following night.

Camo Red Bloon (2)
Appears to be a Monkey if checked by other Monkeys.

Ceramic Bloon (3)
Has two lives. Can save a fellow Bloon from death, but if successful he/she will lose a life of his/her own.

Lead Bloon (2)
Invincible from all attempts to kill from Monkeys except lynching and Wizard Monkey. If a Monkey tries to kill him/her, he/she will be revealed to be a Lead Bloon.

Black Bloon (4)
Can mark a Monkey for death. When the Black Bloon is killed, he/she will take the marked Monkey along with him/her.

Monkeys
Monkeys are good guys. They can all participate in lynching.

Villager (1)
No special powers.

Sniper Monkey (4)
Can kill a player once in a day. Two-use. This reveals his/her role.

Wizard Monkey (2)
Can attempt to kill a player. If the player is a bloon, he/she dies. If the player is not, the Wizard Monkey dies. One-use. This reveals his/her role.

Glue Gunner (2)
Can mute a player for that daytime.

Ice Monkey (3)
Can expose the role of a player. In doing so the Ice Monkey also disables lynching for that daytime.

Druid (3)
When he/she dies, a Druid can take a player with him.

Monkey Buccaneer (3)
Can check the orientation of a player once per night: good, bad, or solo.

Monkey Ace (4)
Can check the specific role of a player once per night.

Ninja Monkey (3)
Can check the last sentence that was said in the Bloons private chat. Two-use.

Assistant Admin
An admin can appoint assistant admins if the duties seem too much. Beware, though, as abusing your power as an admin can lead to bans from the game. Note that assistant admins are treated as an outside entity which controls the game but doesn't play it and thus doesn't contribute to winning conditions and player/role count.

Fool
Wins if he/she is lynched. Loses if any other side wins or he/she is killed in any other way.

Headhunter
Has a specific player to kill. If the player is lynched, the Headhunter wins. If the player is killed in any other way the Headhunter is converted to a normal villager.

Dark Lord
Kills one person every night. Wins if he/she is the only one remaining.