Stryker Jet

So, you think you're up to the challenge? Destroy the Stryker Jet before it reaches the end. The Stryker Jet is a metal menace that seeks out all towers and destroys them on contact. However, to make the fight fair, it is not as evil as it usually is.

Round: 90

HP: 5000

Children: 2 DDT, 10 Camo Leads

Since the blimp is made of metal, sharp objects are unable to damage it. Towers cannot explode the exposed missiles on the blimp.

Abilities - Every 20 seconds
Side Guns - Shoots its side guns at a rate of 1 round per 1.5 seconds. Each shot deals 1HP damage to buildings/machines, 1.4HP to monkeys. Cannot aim toward water towers. Continues for 10 seconds. 60% chance.

Turrets - Fires the turrets on the Side guns. Fire rate is 2 rounds per second. Each bullet hit deals 0.9 HP damage to buildings/machines, deals 1.2HP to monkeys. Cannot aim towards water towers. Easier to aim against air towers, so they get 2HP damage each hit. 30% chance.

Stryker Rockets - Fires missiles from itself. Each missile deals splash damage. The splash area is 120px. Towers within a 20px diameter of the splash area are affected with 15HP damage. The rest is 10HP only. Temples are immune. Unaffective against submerged water towers (submerged supporting monkey sub). 7% chance.

Bloon Boomer - Drops a bomb that affects the entirety of the map. Each tower on the map is dealt with 17HP damage. If there are structures on the map (banana farms, monkey villages, etc.), they only get 12HP damage. If very large structures are involved, they only get 8HP damage, such as the Temple of the Monkey God. Water towers only get 5HP damage, though they get 0.1HP damage each round due to fallout radiation. Submerged towers only get 2HP, but are dealt 0.1HP each round due to water pollution. Air towers (heli pilots, monkey aces, etc.) are unaffected. 3% chance.