Infinitron the Titan Cyborg

Stats
HP: 1,000,000

AD: 250

Speed: Same as the Z.O.M.G. with 50x reduced speed

Properties: see below

Preparation
The boss will rise on screen. Start with 15,000,000 Cash and 100 Lives. It takes place on the map "Hell of Doom"

Properties
These are immune and reduced damage to:
 * Sharp objects
 * Explosives
 * Ice
 * Glue
 * Grapes
 * Bees
 * Acorns (expect Angry Squirrel Pro's rage)
 * Tacks (unless the upgrade Ring of Fire amd Inferno Ring)
 * Fire (-10% reduced damage)
 * Lightning (-25% reduced damage)
 * Spikes (unless its Tier 5 Spike Factory)
 * M.O.A.B. Assassin ability
 * Bloon Annihilation ability
 * M.O.A.B. Takedown ability
 * Ground Zero ability
 * Ray of Doom (-50% reduced damage)
 * Bloonsday Device (-75% reduced damage)
 * Snowstorm and Absolute Zero Ability
 * Arctic Wind upgrade
 * Sabotage Supply Lines ability (-20% reduced speed)
 * Bloon Master Alchemist
 * Buckshot and Bloon Exclusion Zone (-65% reduced damage)
 * Sentries (expect 4/0/0 and 5/0/0 upgrades)
 * Mortar Shells (expect 4/0/0, 5/0/0, 0/4/0, 0/5/0 and 0/0/5 upgrades)

Behavior
Infinite Parabellum can destroy the Monkey Empire Defense Corps, ruling the entire world trying to resurrect the E.M.P.E.R.O.R. if you lose the game.

Phase 1
Infinite Parabellum starts with 750,000,000 HP. Beat 250,000,000 HP to advance in the next phase.

The boss has a following attacks:
 * Shoots magic orbs and arcanium thorns every 5 seconds.
 * Surprise Blast: Releases a bomb that does surprises - doing a massive amount of damage, topping at 500 damage. That following taunt will say: "Behold, the Infinite Parabellum! I'm always beneath you, but nothing is beneath me! I hereby declare war on peace and happiness! Soon, all will tremble before me! Here's your surprise blast for the monkeys!" This will happen in the beginning only.
 * Drill Rain: A deadly raining drills arriving on the track; dealing 50 damage, doing stun for 8 seconds.
 * Devastating Boost: Boosts all bloons and blimps on screen increased by 50% of the health, speed and damage for 15 seconds.
 * Instant High Level Mine: A deadly explosive single target mine will kill the highest level tower. That following taunt will say: "looks like this is a better way to handle high-level towers! Targeting [name of tower ]"
 * Helicopter Drones: These flying drones will attack towers - doing 25 damage and has 50 HP!
 * Auracryst Control: These Auracryst itself has a whopping 15,000 HP and a set of 4, and can sometimes wander around the track, dealing 20 HP damage to every towers that it cuts.

Phase 2
The Phase 2 of the Infinite has more powerful attacks, the attacks are return from the previous phase. Beat the next 250,000,000 HP to advance the final phase 3.

The boss has a following attacks:
 * Crystal Armaggeddon: Shoots crystals in a hypersonic speed doing 75 damage and can shatter into shards for 10 seconds!
 * Heatwave: This attacking area beacon will burn towers by 0.5 HP per 10 seconds.
 * Mana Core: Heals by 15,000 HP when killing towers for 5 seconds. That following taunt will say: "What exactly is the purpose of a new and improved healing system that adds the to your arsenal?"
 * Recursive Bounce: DEVASTATOR's projectiles bounce on obstacles and towers doing 10 damage. Obstacles do instant damage.
 * Magnetic Pushdown: All projectiles on track will disappear for 5 seconds. That following taunt will say: "Disintergration is destruction."

Phase 3 (Final Phase)
The Final Phase of the Infinite Parabellum has even more powerful attacks, the attacks are return from the previous 2 phases. Beat the last 250,000,000 HP to defeat.

The boss has a following attacks:
 * Mass Rainbow Spawner: Spawns any bloon and blimp for 30 seconds. This taunt will say: "Haha! These colored bloons and blimps will smash these defenses!"
 * Frost Spin: The turret will start spinning and shoots deadly frostfire blasts doing 25 damage and freezes towers for 60 seconds and lasts for 12 seconds. Also freezes half of the track that cannot place your towers here.
 * Explosive Storm: A set of 10 rows of explosives that can damage any tower for 5 damage! This taunt will say: "BOOM!!! SMASH THEM ALL!!!"
 * Magical Lock: Disables any tower, hero, special agent, road item and all of these cannot be placed for 60 seconds. This taunt will say: "You cannot win for now on!"
 * Poison Emitter: Disables organic towers for 45 seconds, following this, starts using poison effects to organic towers doing 2 damage/2 seconds for 10 seconds.
 * Bloonzonian Invasion Rises: Under 50,000 Health, the countdown will start in 120 seconds and has a taunt when started the countdown: "All satellites have begun load for final countdown." If you didn't defeat in 120 seconds, you will lose the game.