Direction Zepplin

The Direction Zepplin (The "typo" is on purpose!) changes abilities and stats depending on the direction it is going, as such it is a semi-difficult. If it starts to go diagonal it keeps the form that it was in before the turn. The Direction Zepplin contains a ZOMG which has 780 health at spawn. It has 2435 health and it starts to appear on round 88.

=Up Form=

When going upwards the Direction Zepplin gains camo status and regens 3 health per 0.7 seconds. If it is pooped in this form the resulting ZOMG has 890 health. In this form the Direction Zepplin moves at 1.5 times the speed of a red Bloon.

Abilities

 * Command: Form B.F.B.!- It commands all bloons near it to gather into one spot behind it and wait until the reach the RBE of a B.F.B. Then they form a brand new B.F.B.!


 * Command: Kamikaze: 5 Bloons nearby jump at nearby towers doing 5 damage to the tower and 500 damage to themselves.

=Left Form=

When the Direction Zepplin is flying left it goes at the speed of a B.F.B. Also, the Direction Zepplin instantly gains 300 health when entering this form for the first 2 times.

Abilities

 * Swap- Swithes places with the nearest Bloon ahead of it.


 * ShredSpark- Shreds 50 health off of the Nearest M.O.A.B. Class Bloon to restore 100 of it's health.