Dark Apprentice (Hoanganh13's Conception)

Dark Apprentice is a normal Monkey Apprentice that is corrupted by dark magic. It casts a dark magic bolt that deal 2x damage to light bloons and 0.5x damage to dark bloons. Its attacks have 75% chance to ignore all immunties.

100% Dark Power =) 1 Popping Power + 10% damage.

Tier 1:
Blind Magic: Costs 3000. Increases dark power to 150% and 15% chance to get 20% slow effect.

Tier 2:
Improved Darkness: Costs 6000. Increases dark power to 200% and 25% more chance to get 30% slow effect. It also has a dark aura that increases 20% damage to towers.

Tier 3:
Necromancer: Costs 25000. Increases dark power to 250% and gives the chance to summon skeletons to fight for him every 9 seconds. They last for 22 seconds. His dark aura is also improved by 25% damage and 5% range. Its appearance is a necromancer.

Tier 4
Master of Dark: Costs 65000. Increases dark power to 300% and makes blind magic able to pop 1 layer every 8 seconds (including M.O.A.B. class bloons). The darkness can even destroy dark bloons and dark aura is increased to 30% damage, 10% range and 5% speed. Summoning skeletons has 50% increased stats and casts dark lightning, dark breath, dark tornadoes and dark phoenixes with 25% increased power. It also makes all spells homing.

Ability: 'For Darkness! 'Casts a darkness that covers the entire screen and all bloons take 100 damage per second and increases the efficency of dark magic by 100%. Lasts 60 seconds. Cooldown: 120 seconds.