SiegeCore

SiegeCore is a Boss-Blimp, its main powers are to siege towers out of their usability and taking its time.

It has 8000 Health and appears on round 100 in normal mode, however its boss health scales are:

When the boss spawns its movement speed is 0, however it has an artillery Cannon

The Artillery Cannon mounted to it can fire very slow artillery shots which move at about the speed of a red bloon. (3b/s)

The artillery cannon fires One Round per second and targets one unstunned tower at a time, when the tower it's targeting is stunned it will retarget another tower, starting with the most expensive tower, when the artillery shell hits a tower it stuns the tower for five seconds.

However, when an artillery shell hits a tower, it increases the movement speed of siege core by 0.1b/s, capping at a limit of 16b/s

It sounds pretty dangerous but if you sell the tower before the artillery shell hits, the artillery shell simply can't hit a tower which isn't tower so the boss won't gain a speed boost. This is a viable tactic when using cheap towers, but it's probably best to let the tower if you have a temple. You can tell which tower is being targeted because the tower will have a red X over it

When SiegeCore is destroyed it preforms a normal Boss Death animation~

It can appear as a boss or naturally. (read above)

Trivia

 * It's Very effective vs defences with few towers
 * Its health scales are the same as Bloonarius
 * It's made by Conga