Bloontonium Lab Idle

This is Game Concept, Where in the bloontonium Lab we will try to make a Bloon!

This is currently under work

Calories from portal -> converting to Bananas With bananas recruit Monkeys Monkeys can get Latex Additive helper - some monkeys will instead of Latex return with additives iron ore - some monkeys will instead of additives return with iron ore Iron smelter - with latex and high burst of calories, you can smelt iron from iron ore. You need 1 monkey to operate this Energy Factory - can be built from iron, additives, latex and with monkeys, bananas and a lot of calories. Energy Factory can convert calories to energy. You need 10 active monkeys for 1 factory operation.

Bloontonium mixer - can be built from iron, additives, latex and with monkeys, bananas and a lot of calories. Bloontonium mixer will try to make bloontonium. It will generate bloontonium fragment.

You can make 1 bloontonium, when you will have 1Tg of bloontonium fragments. (secret you can make red bloon, when you have 1M of bloontonium).

Resources class definition: calories bananas latex additives iron ore iron energy bloontonium fragment bloontonium red bloon

Buyables definition:

Dimensional generator - generate Calories Banana converter - generate bananas from Calories. Monkey workers - they will work if you give them bananas. They will want more and more bananas based on amount of monkeys working. Safe googles - monkey will be able to sometimes get additives instead of latex Mining shroud - some monkeys will be able to sometimes get iron ore instead of additives Iron smelter - this will create iron from iron ore, you need latex and calories, so it wil burn Energy Factory - will make energy. you need monkeys for this to run Monkey Recruiter - now you can recruit Monkeys automatically, this will consume energy Bloontonium mixer - can be built using a lot of energy, monkeys, etc. - will generate bloontonium fragments Bloontonium dimensional joiner - can make bloontonium. Bloons experimental unit - will try to join bloontonium to create an bloon

Upgrades/Shop: D-generator (costType, startigCost, actualCost) Buy banana (costType, startigCost, actualCost) Recruit monkeys (costType, startigCost, actualCost)

Specials definition: Portal (click type, click worth strating, click worth actual)

Every ResourceMaker should have: A) starting item quantity B) actual item quantity C) starting item cost (Resources class) D) actual item cost (Resources class) - based on actual number

E) starting upgrade Level F) actual upgrade Level G) max upgarde Levels H) starting Upgrade Cost I) actual Upgrade Cost

1) function for computing actual cost - called when setting actual quantity 2) function for computing actual upgrade cost - called when setting actual upgrade Level 3) function that will generate Resources when called