Bush

The bush is a tower. Before you delreq this for being bloonberry bush, this is diffrent.

Base tower
HP: 10

What it does: Sits on the track. When a bloon gets near, it takes 5 devided by bloon speed seconds to get over it.

Cost: 400$

Thick bush
Makes it take 13 devided by bloon speed seconds. Cost: 500$

Hedge
Turns the bush into a hedge. Makes it take 30 devided by bloon speed seconds to get over. Cost 1500$.

Overgrowth
Spawns 5 mini-bushes that act like 0/0 bushes at random places on the track. Cost 1850$.

Hedgy fortress
Turns the hedge into a fortress, with 5 archers acting like 2/1 dart monkeys on top. Also makes bloons take 50 devided by bloon speed seconds. Cost 5000$

Growing madness
Spawns a bloonberry bush with half power at the exit of the map! Also, it spawns 10 1/1 bushes. Cost 12000$

Berry bush
Makes the bush grow berries, acting like a 0/0 banana farm. Cost 600$.

Prickly bush
Each bloon that passes through the bush takes 1 damage per 5 seconds. Cost 1500$.

Super spine bush
Bloons take 1 damage per 2 seconds, and bloons STILL take 1 DP 3 seconds 12 seconds after they exit the bush! Cost 2500$.

Prickly madness
Bloons take 2 damage per second in the bush, and take 1 DPS for 10 seconds after they exit! Cost 12000$.

Spine storm
Bloons take 5 DPS in the thing, and take 2 DPS for 8 seconds after they left! Also, adds a skill:

Spine storm: Makes all bloons act like they are in the hedge for 10 seconds, and after comes a rain of spikes (2 spikes per second) that peirce infinite bloons and do 5 damage. This lasts for 10 seconds, then comes the 2-minute-cooldown. Cost 30,000$.