Mortar Monkey (Bloons Tower Defense 7)

The Mortar Cannon is a tower in Thermoxin's Bloons Tower Defense 7, returning from Bloons Tower Defense 5. It functions the same as its Bloons TD 5 counterpart; however, it can now pop camo bloons by default. It costs $750 on Medium, and is classified as a Military tower.

Upgrades
1/x/x - [Bigger Blasts]  ($)

2/x/x - [Burny Stuff]  ($)

3/x/x - [Bloon Buster] Shells do two layers of damage. ($)

4/x/x - [The Big One] Shells do five layers of damage. ($)

5/x/x - [Nuclear Shells] Shells do eight layers of damage, can pop black bloons/DDTs, and leave behind nuclear waste (effectively a Wall of Fire that makes bloons radioactive [radioactive bloons have two layers of damage per second popped.]) ($)

x/1/x - [Faster Reload]  ($)

x/2/x - [Automated Reload]  ($)

x/3/x - [Double Cannon] Two cannons allow the mortar to fire twice as fast as before. ($)

x/4/x - [Artillery Battery] A third cannon allows the mortar to fire at 150% speed. Ability: ($)

x/5/x - [Infinite Barrage]  ($)

x/x/1 - [Focused Firing]  ($)

x/x/2 - [Automated Repositioning] The Mortar now automatically repositions to where the first bloon will be when it fires next. Targeting can be changed to last, strong, and close. The original targeting is also available. ($)

x/x/3 - [Signal Flare]  ($)

x/x/4 - [Dirigible Flare] Removes all resistances from DDTs and BADs. ($)

x/x/5 - [Solar Flare] Bloons that are attacked by the Mortar Cannon are slowed down by 25% permanently. Whenever a bloon leaks, all bloons on screen are stunned for 10 seconds. During this time, they lose 2 layers of health per second. Cooldown of 60 seconds. ($)

Trivia

 * I would always get an x/x/2, most likely a 3/0/2 and above. 0/2/5 would also be extremely useful, however.