Spike-nado

The Spike-nado is a super tower that costs $1,200MM. It's a Spike Factory that releases sharp tornadoes. It has 80HP. Like the DecaChipper™, it can only be used and placed once in a game. The Spike-nado has 2 primary attacks: Similarly to the DecaChipper™, it also has a special ability. The death of the spike-nado creates an explosion that lays down a total of 400 piles of spikes on the track, all of them red hot. Instead of lasting for a couple seconds, they don't disintegrate over time. They take as long as they need.
 * Lay down spikes: The good ol' spike factory's purpose. Lays down 4 spikes per second. As you can see in the picture, the spikes are also red hot, so they can pop lead. Sadly, the spikes do not explode unlike the Spiked Mines upgrade for the original Spike Factory.
 * Spike Tornado: Every 10 seconds, the tower launches a tornado carrying loads of spikes. Each tornado moves at the speed of a yellow bloon, and follows the purpose of a regular tornado: Blow all bloons to the beginning of the track. Except this time, before the bloons are sent back, they are dealt with 40HP damage each second!
 * S5: Spawns an S5 (F5 ripoff) tornado. The tower releases a massive tornado carrying a load of spikes. It moves to the end of the track and starts moving backward at the speed of a blue bloon. It will not stop until it reaches the beginning. Every 0.3 seconds, it lays down a pile of 20 spikes on the track. It also has the same ability to blow back bloons. It deals 70HP to each bloon that it hits.