Talk:Bloons TD 6 (Zathus' Conception)/@comment-5490702-20150102041939

Noting the transition of every game, the towers are almost completely handled different. I do believe the first & second game had almost nothing. The 3rd installment of the series included two paths. The fourth game had one path which had the last upgrade needing to be unlocked. The fifth installment had two paths, where one cannot progress on the other path after one has gone to the 3rd upgrade of the other path. And you're saying you're not gonna have anything different with the towers? Ex-cuse me? I don't see anything labelled stub, so I take this "entirety of Bloons TD 6" as a complete concept. A completely boring one.