Dumb Ways To Die

This is a special mission based off of Planterobloon's Dumb Ways to Die. It takes place on Monkey Lane. The levels are a bit weird. Each level will have the RBE of the corresponding group of five levels, and the fifth one repeats. For example, in the first level, after round 1 is done, round 2 will immediately start. If round 5 ends, the game will repeat round 5 until you satisfy the condition. Then, level 2 will cover rounds 6-10, and so on. Even if you meet the condition, you will still have to beat the last round of the level.

Level 1: You must place a tower that uses fire, or upgrade a tower so that it uses fire.

Level 2: A ceramic bloon will fly in the center at random times, but no more than 20 seconds apart each time. Only a sharp object can hurt it. When a tower hurts it, it will take 1 damage. After being hurt twice, the ceramic bloon will fly off temporarily. When the ceramic bloon is popped, you win the level.

Level 3: You must have nothing that is new to BTD6. Remember, you still have to beat round 15 even if you already have nothing from BTD6.

Level 4: You must get a Monkey Ace. At least 5 of its darts must hit a bloon in one shot.

Level 5, 10, 15, 20: All bloons are +1 rank.

Level 6: A shock bloon will appear at the start of the fifth round. As soon as the shock bloon kills a tower, you have won. If it doesn't kill a tower, that tower will regain any HP lost to the Shock Bloon, and it will come again when the fifth round repeats.