Security Jet

Security Jet is a tower that appears in Bloons Tower Defense 7: Global Warfare.

Appearance
It appears to be a dronelike jet. The base tower has a body of 5/0/0 Sky Shredder without the wings, but it is grey-colored, the red cone on the front and a nontransparent cockpit with a gray color, and the addition with the 2 curved wings on both sides with jet boosters on the top and a cannon with a gold nozzle on each wing.

Overview
The Security Jet shoots 2 lasers that does 3 pierce and 2 damage at once and all towers inside the beacon's radius increases the pierce output by +1, but cannot pop lead bloons. The same movement speed as the unupgraded Heli Pilot.

Longer Cannons ($525)
Increases range by 20%.

Even Longer Cannons ($940)
Increases range by 40%.

Medical Support ($2,350)
All towers inside the tower's radius gives +2 health every 5 seconds.

SOS Jet ($8,000)
Every seven rounds, you gain a free tower which is based off a tower that is inside the tower's radius.

Enhanced SOS ($40,000)
Every four rounds, you gain a free tower which is based off a tower that is inside the tower's radius.

Enhanced Defense ($650)
Gives the base tower and all towers in its radius by +2 pierce and +1 damage. (Totalling of 3 pierce and 2 damage, base attack does 5 pierce and 2 damage)

More Enhanced Defense ($1,055)
Gives the base tower and all towers in its radius by +4 pierce and +2 damage. (Totalling of 5 pierce and 3 damage, base attack does 9 pierce and 4 damage and can pop leads)

M.O.A.B. Deflating Unit ($4,560)
Gives the base tower and all towers in its radius to deal 4x damage to M.O.A.B. Class Bloons.

Call to Arms ($15,000)

 * Description: "Description: "Back to last clean target. Removing MOAB-Classes by multiplied damage. Ability: Increases the attack speed, damage and popping power by 50% of all nearby towers and the tower itself for 10 seconds.
 * Details: Call to Arms Ability has a 60-second cooldown. Gives the base tower and all towers in its radius to deal 7x damage to M.O.A.B. Class Bloons.

Homeland Defense ($37,500)

 * Description: "Go through the defenses in your battlefield, get your weapons. We go in, pop them all!"
 * Details: Call to Arms Ability affect all Monkeys for 20 seconds, and that ability increases attack speed, popping power, and damage by 150%, while base tower increases by 80%. Ability reduced to a 45-second cooldown.

Stronger Immunization ($425)
All towers inside the tower's radius takes 10% less damage from all sources.

Immunized Radiation ($875)
All towers inside the tower's radius takes 25% less damage from all sources and all bloons inside the Beacon's radius slows down by 20%

Weapon Weakening Systems ($4,500)
All bloons inside the tower's radius attack 35% slower and inflict 25% less damage. Ability: Bloons can't shoot projectiles inisde the tower's radius for 15 seconds.

Energy Jet ($10,000)
Abilties lasts 2.5x longer and reduces 30% of the ability cooldowns of the towers in total.

High Energy Jet ($45,000)
Ability cooldowns are now reduced by 60% and lasts 5x longer in total.