Rounds (Xanderblack3000's Conception)

Key: // = Comment

(x) = RBE #

[TEXT] = Warning

If there is no //, that means no comment.

Easy Mode
Round 1: 20 Red Bloons (20) // Welcome to Bloons TD 6! In (MODE), you need to survive (NUMBER OF ROUNDS), with (NUMBER OF LIVES) lives.

Round 2: 30 Red Bloons (30) // Pop, pop, pop! Too easy!

Round 3: 20 Reds, 5 Blues (30) // Blue bloons move faster than reds, and contain a red.

Round 4: 40 Reds, 10 Blues (60)

Round 5: 30 Blues (60)

Round 6: 25 Reds, 8 Blues (33)

Round 7: 40 Reds, 20 Blues, 10 Greens (110) // Green bloons move faster than blues, and contain a blue.

Round 8: 60 Blues, 15 Greens (160) // You get twice as many Monkey Money if you complete the game NLL.

Round 9: 30 Greens, 5 Yellows (110) // Yellow bloons move even faster than greens, and contain a green. NLL stands for No Lives Lost by the way.

Round 10: 1 F.I.R.S.T. (6) // Prepare the F.I.R.S.T. It takes 5 hits to pop, moves as fast as a red, and carries 4 reds.

Round 11: 100 Reds, 50 Blues, 25 Greens, 12 Yellows, 6 F.I.R.S.Ts (359) // Some of each color bloon that we met in the next level.

Round 12: Coming Soon!