Dark Plasma Boss

This boss occurs after you pop 1,000 ZOMGs in one playthrough. Then, the game will open a vortex that only a single super monkey can be placed on. That super monkey can only be upgraded to 2/0, and when it does, it forces that vortex open, releasing the ultimate power within plasma. The round will end with this monkey on the vortex. The next round sends this boss.

* HP:1,500,000

* children:none

* Abilities:

* Dark Shield: gains a 400 PD, 2 AD shield which deals 40 damage to anything in its way.

* Plasma Pulse: fires out a 10-damage pulse which lasts for a 0/2 SM's range outward from the tower.

* Death Wish: takes any tower worth less than $40000 (except the dark plasma monkey) and deals 2 billion (short scale) damage to it per frame until death. It can only do this twice in most tracks, once in very short ones, and 3 on very long ones.

* Absorbing: takes 15 health from a weak tower and heals 1,500 of its own HP from it.

* upon death:

* Drops 8 Dark Plasma Lenses upon death

* Drops 3 Dark Plasma Bombs upon death

* Drops 100,000 Dark Bloontonium Units upon death

* the tower

* Fires 1 time each frame, popping bloons in a 2/0 dart monkey range from the impact, and the range is unlimited. The impact deals 25 damage and the pulse outward from it deals 5.