Beam Cannon

The Beam Cannon is a very powerful tower. At 0/0 it is like a Ray of Doom that fires half the time- but only fires in one direction. When placed, you can set it's rotation. It is unlocked at Rank 34, is a Light Machine (HP-wise,) and has a 35% resistance to shock and force.

Stats
Cost: 2000 (Too high? To little?)

Fire Rate: Fires a solid beam for 5 seconds, then goes dormant for 5 seconds.

Damage: As much as a RoD

Desc: ''A powerful tower. Yet, when it was created, it was realised that the rotation material currently used for all Monkey devices burns up within 5 feet of the device. Ah well. Maybe a substitute will be invented later, eh?''

Path 1
Hyperactivity: Is active for 7 of the 10 seconds. Cost: 1300 (I still don't know if that's a good price.) The beam is more awake now...And yes, we said "Awake", the laser itself is made out of living materiel.

Homing Beams: Beams will rotate once when a Bloon cluster is detected. Cost: 900....? ''We've taught "It" to dislike bloons. Yeah.''

Everfiring: Is active all the time, but the layers popped/sec is decreased by 10%. Cost: 2000....? ''We've given it coffee. Very strangely, it worked....''

Electric Sparks: The beam causes occasional sparks each 10 seconds that go for 20-30 pixels  before settling on the ground. Anything that touches the spark in it's way takes 18 damage. But when it lands, it causes a Big One explosion with 7 damage. Cost: 5000...? ''Amped up the power. Sparks everywhere. Not good. HELP US-*sssss*''

Evil Corp: Activates the Nightmaric Lasers mission. Cost: 200000, Rank 80. ''It's happened. We can't stop it. Something's gone wrong. Something's malfunctioned. No one is safe. We need to hide. Now......AHHHHHH!!!!!!''

Path 2
Tri-Laser: Now fires 3 lasers, each at a 45 degree angle of each other. However, each one is half as strong as the original.. Cost: 2000...? Seperates the power into 3 seperate laser channelers.

Shield: Doubles health and increases both resistances to 50%, as well as increasing Laser Power by 10%. Cost: 3000....? Supposedly, any monkey who touches the tower now will get zapped at 5000 volts.

Rotation: After each laser is finished, it rotates 90 degrees to fire the next laser. Cost: 3000...? ''Rotation material is back! Unfortunately, the operator is a total dumbo.''

Back Cannon: Adds a Back Cannon. Costs: 7000...? ''Yeah. Adds a second set of cannons.''

Mobile Plasma: Allows full rotation, movement, and adds 4 plasmatic whips that deal 10 LPS damage to any bloon that gets near. Cost: 20000...? ''Hyperelectircity generated by the device creates 4 plasmatic whips that zap anything and everything. Oh, we also added rocket boosters.''