Talk:Repair Monkey/@comment-5294711-20121222152617

Original: Umm.... so-so, I guess. Kinda an obvious conception to think of after seeing Health and Damage, but still the Master's Repair is a nice touch. Also, I think this agent should repair towers by HP, not by %.

Score: 4/10

Balance: Hard to decide a score, because if you make it heal towers by % like this, the amount of HP it'll heal depends on the surrounding towers, not on itself. But still, given that it heals 40-80%, I'd say it's a tad too cheap, no matter what tower you'd heal with it. The amount of buff from Normal to Pro is also too high. For only 30 uses - 3000 Monkey Money, its range has increased, it's gotten a Special Ability, AND its healing capabilities has been doubled! Seems like too much buff for a 3000 MM "unlocking cost" and for the 100 MM cost.

Score: 5/10

Details: Perfectly detailed like always! To be honest, I salute you on this aspect!

Score: 10/10

My Overall Score: 5.75/10

Uhm... so... I've tried my best to rate your conceptions and... it seems like you're the only one who actually cares about my mechanics... can you do me a favor by... rating me back? Pleeaase?