User blog:Planterobloon/Nintendo Game

I couldn't think of anywhere else to post this, so here it goes. This is sort of a platformer game. It starts out light but gets darker and even a bit scary as the game goes along.

Starter Characters
Every character starts with 100 health. Each level, their health increases by 10% and their damage increases by 5%.

Mario
Mario is an "all-around" character. He can jump on another character's head for 10 base damage.

Level 3: Punch. Mario can use a punch attack. It only does 5 damage at level 3, but it can combo.

Level 5: Fireball. Mario can shoot a fireball for 5 damage at level 5.

Level 8: Cape. Mario can reflect a ranged attack.

Level 11: Fire Spin. Mario attacks all nearby enemies for 8 base damage at level 11.

Level 15: Super Mushroom. Mario grows for 15 seconds, where he has 150% speed, damage, and damage resistance. He can use this once a minute.

Red
Red can shoot a fireball for 8 damage with a Charmander.

Level 3: Red gains a Squirtle, which lets him knock opponents back far.

Level 5: Red gains a Bulbasaur, which he can use to poison opponents (1 damage per second for 12 seconds).

Level 8: Red gains a Pikachu, which he can use to shock an opponent, dealing 8 damage and paralyzing them for 3 seconds.

Level 11: Red gains a Machamp, which he can use to deal 3 damage to everyone onscreen.

Level 15: Red gains a Poké Ball, which he can use to capture a single opponent and make him an ally. When the ally dies, Red can catch another opponent.