Path 3 Upgrades

The 3rd Path upgrades are just like those of the other two paths, except they never have an activated ability. You do not unlock these by leveling up. Instead, you must buy them with MM. You can buy them individually or buy all of them at once for 12500 MM.

Dart Monkey

Flechette Darts $500

Darts now break into 2 other darts upon impact.

Super Flechette Darts $900

Small darts now break into 2 each. Main dart can pop 2 layers off of 5 bloons, small darts can pop 1 layer off of 3 bloons, tiny darts can pop 1 layer off of 1 bloon.

Homing Darts $1600

All darts now seek out bloons. The darts disappear after 5 seconds of not hitting a bloon. All darts can pop 1 more layer off of double the amount of bloons. (Main dart = 3 layers off of 10 bloons, small darts = 2 layers off of 6 bloons, tiny darts = 2 layers off of two bloons)

Dart Blaster $3250

The Dart Monkey will now shoot darts in four directions. The popping power is the same as before.

Boomerang Thrower

Speedy 'Rangs $700

Boomerangs now fly 100% faster than before.

Yo-yo thrower $1000

Now throws yo-yos. Instead of looping around, they fly straight out until they reach the pop limit (3 if it is 0/x/2, 7 if it is 1/x/2, and 12 if it is 2/x/2). Then they fly right back to the monkey without popping any more bloons.

Double yo-yos $2500

Now uses two yo-yos, which pop 2 layers off of 30 bloons each.

Yo-yo madness $4500

Now uses FOUR yo-yos, which pop 3 layers off of 75 bloons each. An extra target priority is added for whether you want the yo-yos to fly straight, or to seek out bloons only within the tower's radius.

Note: A boomerang monkey upgraded to 0/0/4 will shoot yo-yos that end up outside the tower's radius, but it will only attack if it sees bloons IN the radius. If the tower is upgraded to 2/x/2, with both Glaive Thrower and Yo-yo thrower, it will shoot yo-yos, not glaives. The Sonic Boom and Red-Hot Rangs work normally.

More to come later on!