Mario Tower

The Mario Tower is a tower. It has the properties of a road item, so it can only be placed on the track. It cannot be placed on a track where the Bloons follow water (like Snake River). It attacks by stomping on Bloons. He does this when there is a bloon near him. The stomp has a 3 second cooldown and pops 2 layers. It costs $400. It has a 250px range.

Path 1
Better Vision ($400): ''Increases range. ''Increases the range to 300px.

Super Stomps ($1000): ''Stomps can pop 5 layers of bloons. ''Does exactly what it says.

Bullet Bill Cannon ($2500): ''Turns into a bullet bill cannon. ''Turns Mario into a Bullet Bill cannon. Bullet Bills pop 10 layers of bloons and now has 350px range. Bloons can go through the BB cannon and blimps go over the BB cannon. The BB Cannon fires once every 2 seconds!

MOAB Bills ($950): ''Pops 20 layers off of MOAB-Class Bloons! ''Does exactly what it says.

Tier 5 Upgrade: Bowser Spawn ($14000): ''Bowser Spawn Ability: Spawns Bowser. He will disappear when all of his spikes are lost or after 10 seconds. ''Has an ability that will make it spawn Bowser 350px away from the tower. Bowser has 10 spikes, and each spike acts like the spikes from a 3/x Spike Factory! When you defeat him, a Bullet Bill (from the 3/x Mario Tower) shoots at bloons. Cooldown: 60 seconds

Path 2
Keen Senses ($300): ''Increases range and allows the tower to detect camo. ''Does exactly what it says! Increases range by 25px. This stacks with Path 1 upgrades.

Faster Stomps ($400): ''Stomps faster. ''Stomps once every 2 seconds! With the BB Cannon it will fire 1 per second!

Angrio ($6000): ''Now has the properties of an Angry Squirrel! ''When a bloon leaks, it will stomp every 0.5 seconds and be able to stomp lead for 5 seconds!

Bowser Jr. Spawn ($42000): Has the ability to spawn Bowser Jr. Bowser Jr. Spawn Ability: Spawns Bowser Jr. He is like Bowser from the 5/x Mario Tower, only without the bullet bill and only 5 spikes. Cooldown: 50 seconds

Tier 5 Upgrade: Bowser Jr. Bush ($50000): ''Bowser Jr. acts like a Bloonberry Bush. ''Bowser Jr. dosen't disappear until after 10 rounds! He gains an extra 5 spikes every round, with a maximum of 50 spikes.

Specialty Building
Tier 1: (400 Monkey Money) Reduces tower and upgrade cost by 15%

Tier 2: (600 MM) Mario Tower can now be placed on land, but he still can't be placed on tracks with water path

Tier 3: (1000 MM) Mario Tower can now be placed on water

Tier 4: (1500 MM) Bloons get pulled away from the exit every tenth shot.

Con: Increases the cost of B.L.A.S.T.E.Rs by 15%