Talk:Monkey Bard/@comment-5294711-20130206120915/@comment-5294711-20130207084501

Also, again regarding the generic upgrades, well...

For stat boosts, you can always implement it directly into another upgrade and increases the price if you want to have more "room" for more original upgrades, like:

"Upgrade n: Do blah blah blah.... and also increases fire rate because (some logical explanation)"

And I don't rate towers on how generic a certain upgrade is. I won't give minus points if 2 upgrades happen to essentially do the same, but if 3 or more upgrades don't seem much different from each other, or the whole "tech tree" seems boring... big trouble!